Notebookcheck Logo

NVIDIA Quadro M520 vs NVIDIA Quadro M3000M vs NVIDIA Quadro M500M

NVIDIA Quadro M520

► remove from comparison

Die NVIDIA Quadro M520 ist eine DirectX-12 (FL 11_0) und OpenGL-4.5 fähige Einstiegs-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 940MX auf den GM108-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Wie auch einige Varianten der 940MX, bietet die M520 GDDR5 Grafikspeicher und sollte daher etwas schneller sein als die alte Quadro M500M mit DDR3, die sonst jedoch auf den selben Chip basiert.

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Derzeit sind noch keine genauen Taktraten bekannt, jedoch sollte sich die Quadro M520 durch GDDR5 Grafikspeicher etwas schneller als die alte Quadro M500M sein.

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M520 liegt bei 25 Watt TGP (Max Power Consumption) und dadurch etwas unterhalb der M500M die mit 30 Watt angegeben wurde. Dadurch ist die Karte auch für dünne und leichte Notebooks geeignet.

NVIDIA Quadro M3000M

► remove from comparison NVIDIA Quadro M3000M

Die NVIDIA Quadro M3000M ist eine DirectX-12 (FL 12_1) und OpenGL-4.5 fähige High-End-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 965M auf dem GM204-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Die Grafikkarte ist für die Skylake-Generation gedacht und Nachfolgerin der Quadro K3100M (Kepler). Es werden bis zu 4 GB GDDR5 als Grafikspeicher eingesetzt die mit 1.250 MHz (5.000 MHz effektiv) takten und über einen 256 Bit Speicherbus angebunden sind (160 vs 102,4 GB/s bei der K3100M). 

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Die M3000M platziert sich als dritt-schnellste mobile Quadro Grafikkarte (hinter M5000M und M4000M) der Maxwell-Generation und schlägt somit die Kepler-basierte Quadro K3100M. Im Konkurrenzvergleich kann sich die M3000M in etwa mit der AMD FirePro W7170M messen.

Dank der breiten 256-Bit-Speicheranbindung liegt die 3D-Leistung in Spielen klar oberhalb der Consumer-Karte GTX 965M und kommt fast an die GTX 970M heran. Spiele des Jahres 2015/2016 werden in hohen Einstellungen und FullHD-Auflösung flüssig dargestellt.

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M3000M entspricht laut Nvidia der alten Quadro K3100M und liegt bei 75 Watt TGP (Max Power Consumption). Dadurch ist die Karte am besten für große 17-Zoll-Notebooks geeignet. Trotzdem ist sie deutlich sparsamer als die M4000M und M5000M, welche eine TGP von 100 Watt aufweisen.

NVIDIA Quadro M500M

► remove from comparison NVIDIA Quadro M500M

Die NVIDIA Quadro M500M ist eine DirectX-12 (FL 11_0) und OpenGL-4.5 fähige Einstiegs-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 930M auf den GM108-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Der Unterschied zur ebenfalls GM108 basierten Quadro K620M ist nicht bekannt (ev nur ein Renaming).

Die Grafikkarte ist für die Skylake-Generation gedacht. Es werden bis zu 2 GB DDR3 als Grafikspeicher eingesetzt und über einen 64 Bit Speicherbus angebunden sind (anscheinend geringer getaktet da nur 14.4 vs 16 GB/s bei der K620M angegeben werden). 

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Derzeit sind noch keine genauen Taktraten bekannt, jedoch sollte sich die Quadro M500M durch den geringeren Speicherdurchsatz etwas hinter der Quadro K620M positionieren.

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M500M entspricht laut Nvidia der alten Quadro K620M und der schnelleren M600M und liegt bei 30 Watt TGP (Max Power Consumption). Dadurch ist die Karte auch für dünne und leichte Notebooks geeignet.

Die Nvidia Quadro M500M wird anfangs nur in den Lenovo Thinkpad Yoga P40 und Thinkpad P50s Notebooks verbaut (siehe unsere Newsmeldung hierzu).

NVIDIA Quadro M520NVIDIA Quadro M3000MNVIDIA Quadro M500M
Quadro M Serie
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M 96 @ 0.7 GHz128 Bit @ 900 MHz
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M 96 @ 0.7 GHz128 Bit @ 900 MHz
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M 96 @ 0.7 GHz128 Bit @ 900 MHz
ArchitekturMaxwellMaxwellMaxwell
Pipelines384 - unified1024 - unified384 - unified
Kerntakt756 - 1019 (Boost) MHz1050 MHz1029 - 1124 (Boost) MHz
Speicherbandbreite64 Bit256 Bit64 Bit
SpeichertypGDDR5GDDR5DDR3
Max. Speichergröße1024 MB4 GB2048 MB
Shared Memoryneinneinnein
APIDirectX 12 (FL 11_0), Shader 5.0, OpenGL 4.5DirectX 12_1, Shader 5.0, OpenGL 4.5DirectX 12 (FL 11_0), Shader 5.0, OpenGL 4.5
Stromverbrauch25 Watt75 Watt30 Watt
Herstellungsprozess28 nm28 nm28 nm
FeaturesOptimus, PhysX, 3D Vision Pro, nView, OptimusOptimus, PhysX, 3D Vision Pro, nView, OptimusOptimus, PhysX, 3D Vision Pro, nView, Optimus
Notebookgrößemittel (15.4" z.B.)groß (17" z.B.)groß (17" z.B.)
Erscheinungsdatum13.01.2017 02.10.2015 15.12.2015
Herstellerseitewww.nvidia.dewww.nvidia.com
Speichertakt5000 MHz4004 MHz
Transistors5.2 Billion

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Quadro M520
1 pt (3%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Quadro M3000M
2.9 pt (9%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Quadro M500M
0.7 pt (2%)
3DMark - 3DMark Time Spy Score
684 Points (2%)
3DMark - 3DMark Time Spy Graphics
614 Points (2%)
3DMark - 3DMark Ice Storm Unlimited Graphics
166193 Points (17%)
126522 Points (13%)
3DMark - 3DMark Ice Storm Extreme Graphics
20741 Points (2%)
min: 24523     avg: 33578     median: 33578 (4%)     max: 42633 Points
3DMark - 3DMark Cloud Gate Score
8544 Points (8%)
min: 19732     avg: 21408     median: 21407.5 (20%)     max: 23083 Points
min: 5986     avg: 6299     median: 6359 (6%)     max: 6491 Points
3DMark - 3DMark Cloud Gate Graphics
13394 Points (3%)
min: 38539     avg: 44603     median: 44602.5 (11%)     max: 50666 Points
min: 8211     avg: 8403     median: 8348 (2%)     max: 8703 Points
3DMark - 3DMark Fire Strike Standard Score
2139 Points (4%)
min: 5835     avg: 5972     median: 5971.5 (10%)     max: 6108 Points
min: 1387     avg: 1401     median: 1391.5 (2%)     max: 1432 Points
3DMark - 3DMark Fire Strike Standard Graphics
2342 Points (3%)
min: 6415     avg: 6537     median: 6536.5 (7%)     max: 6658 Points
min: 1585     avg: 1596     median: 1594.5 (2%)     max: 1610 Points
3DMark - 3DMark Ice Storm Graphics
33703 Points (4%)
min: 42957     avg: 84310     median: 84309.5 (9%)     max: 125662 Points
min: 26395     avg: 38225     median: 40554 (4%)     max: 45396 Points
3DMark 11 - 3DM11 Performance Score
2884 Points (4%)
min: 8493     avg: 8540     median: 8539.5 (11%)     max: 8586 Points
min: 2350     avg: 2431     median: 2447 (3%)     max: 2478 Points
3DMark 11 - 3DM11 Performance GPU
2658 Points (2%)
min: 8264     avg: 8289     median: 8288.5 (7%)     max: 8313 Points
min: 2222     avg: 2341     median: 2364.5 (2%)     max: 2412 Points
3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro M520
3DMark Vantage - 3DM Vant. Perf. total
11278 Points (3%)
3DM Vant. Perf. total + NVIDIA Quadro M3000M
27405 Points (8%)
3DM Vant. Perf. total + NVIDIA Quadro M500M
7959 Points (2%)
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro M520
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
10861 Points (6%)
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro M3000M
27921 Points (15%)
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro M500M
7181 Points (4%)
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro M520
3DMark 06
17305 Points (23%)
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro M3000M
min: 26746     avg: 27321     median: 27320.5 (36%)     max: 27895 Points
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro M500M
min: 11913     avg: 12378     median: 12377.5 (16%)     max: 12842 Points
Unigine Valley 1.0 - Unigine Valley 1.0 DX
11.4 fps (3%)
min: 37.8     avg: 38.2     median: 38.2 (12%)     max: 38.5 fps
min: 6.1     avg: 6.3     median: 6.3 (2%)     max: 6.5 fps
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
27.9 fps (9%)
min: 79.3     avg: 80     median: 80 (26%)     max: 80.6 fps
min: 21     avg: 21.4     median: 21.4 (7%)     max: 21.7 fps
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
28.8 fps (13%)
min: 43.4     avg: 59.8     median: 59.8 (27%)     max: 76.2 fps
min: 19.1     avg: 19.6     median: 19.6 (9%)     max: 20 fps
Unigine Heaven 2.1 - Heaven 2.1 high
39.5 fps (7%)
min: 112.7     avg: 114.5     median: 114.5 (22%)     max: 116.2 fps
min: 28.4     avg: 28.7     median: 28.7 (5%)     max: 28.9 fps
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 snx-01
31.3 fps (19%)
specvp11 snx-01 + NVIDIA Quadro M3000M
min: 49.91     avg: 55.8     median: 50 (30%)     max: 67.4 fps
specvp11 snx-01 + NVIDIA Quadro M500M
min: 24.74     avg: 26.3     median: 24.8 (15%)     max: 29.41 fps
specvp11 tcvis-02 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 tcvis-02
35.8 fps (20%)
specvp11 tcvis-02 + NVIDIA Quadro M3000M
min: 41.16     avg: 50.2     median: 53 (30%)     max: 56.3 fps
specvp11 tcvis-02 + NVIDIA Quadro M500M
min: 25.48     avg: 28.9     median: 25.5 (14%)     max: 35.63 fps
specvp11 sw-02 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 sw-02
43.7 fps (33%)
specvp11 sw-02 + NVIDIA Quadro M3000M
min: 35.28     avg: 45.1     median: 48 (37%)     max: 52 fps
specvp11 sw-02 + NVIDIA Quadro M500M
min: 34.95     avg: 36.6     median: 35.1 (27%)     max: 39.63 fps
specvp11 proe-05 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 proe-05
16.8 fps (20%)
specvp11 proe-05 + NVIDIA Quadro M3000M
min: 16.08     avg: 19.5     median: 20 (24%)     max: 22.46 fps
specvp11 proe-05 + NVIDIA Quadro M500M
min: 14.61     avg: 14.8     median: 14.9 (18%)     max: 14.98 fps
specvp11 maya-03 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 maya-03
50.8 fps (38%)
specvp11 maya-03 + NVIDIA Quadro M3000M
min: 57     avg: 66.9     median: 57.8 (44%)     max: 86 fps
specvp11 maya-03 + NVIDIA Quadro M500M
min: 42.62     avg: 44.2     median: 43 (32%)     max: 46.88 fps
specvp11 lightwave-01 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 lightwave-01
48.3 fps (52%)
specvp11 lightwave-01 + NVIDIA Quadro M3000M
min: 35.34     avg: 47.4     median: 51.9 (56%)     max: 55 fps
specvp11 lightwave-01 + NVIDIA Quadro M500M
min: 38.69     avg: 41.5     median: 38.8 (42%)     max: 46.9 fps
specvp11 ensight-04 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 ensight-04
24.8 fps (12%)
specvp11 ensight-04 + NVIDIA Quadro M3000M
min: 59     avg: 59.2     median: 59.1 (28%)     max: 59.5 fps
specvp11 ensight-04 + NVIDIA Quadro M500M
min: 16.84     avg: 18.1     median: 16.9 (8%)     max: 20.44 fps
specvp11 catia-03 + NVIDIA Quadro M520
SPECviewperf 11 - specvp11 catia-03
40.5 fps (21%)
specvp11 catia-03 + NVIDIA Quadro M3000M
min: 43.12     avg: 49.5     median: 52 (27%)     max: 53.4 fps
specvp11 catia-03 + NVIDIA Quadro M500M
min: 32.55     avg: 34.5     median: 32.7 (17%)     max: 38.08 fps
SPECviewperf 12
specvp12 sw-03 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 sw-03
45.9 fps (11%)
specvp12 sw-03 + NVIDIA Quadro M3000M
min: 52.3     avg: 76.4     median: 84.8 (21%)     max: 92 fps
specvp12 sw-03 + NVIDIA Quadro M500M
min: 29.64     avg: 34.1     median: 35.5 (9%)     max: 37.22 fps
specvp12 snx-02 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 snx-02
24.1 fps (4%)
specvp12 snx-02 + NVIDIA Quadro M3000M
min: 39.84     avg: 52.5     median: 52 (8%)     max: 65.8 fps
specvp12 snx-02 + NVIDIA Quadro M500M
min: 16.01     avg: 20.8     median: 19.1 (3%)     max: 27.21 fps
specvp12 showcase-01 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 showcase-01
11.8 fps (3%)
specvp12 showcase-01 + NVIDIA Quadro M3000M
min: 37     avg: 40.2     median: 39.8 (9%)     max: 43.81 fps
specvp12 showcase-01 + NVIDIA Quadro M500M
min: 5.46     avg: 6.1     median: 6.1 (1%)     max: 6.9 fps
specvp12 mediacal-01 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 mediacal-01
8.3 fps (2%)
specvp12 mediacal-01 + NVIDIA Quadro M3000M
min: 17.46     avg: 20.6     median: 22 (6%)     max: 22.34 fps
specvp12 mediacal-01 + NVIDIA Quadro M500M
min: 6.82     avg: 7.8     median: 7.2 (2%)     max: 9.51 fps
specvp12 maya-04 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 maya-04
19.5 fps (5%)
specvp12 maya-04 + NVIDIA Quadro M3000M
min: 23.08     avg: 44.8     median: 50.4 (14%)     max: 61 fps
specvp12 maya-04 + NVIDIA Quadro M500M
min: 11.14     avg: 11.6     median: 11.2 (3%)     max: 12.43 fps
specvp12 energy-01 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 energy-01
0.5 fps (0%)
specvp12 energy-01 + NVIDIA Quadro M3000M
min: 4.68     avg: 4.8     median: 4.8 (4%)     max: 4.85 fps
specvp12 energy-01 + NVIDIA Quadro M500M
min: 0.35     avg: 0.4     median: 0.4 (0%)     max: 0.53 fps
specvp12 creo-01 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 creo-01
28 fps (11%)
specvp12 creo-01 + NVIDIA Quadro M3000M
min: 42.17     avg: 57.7     median: 64.8 (26%)     max: 66 fps
specvp12 creo-01 + NVIDIA Quadro M500M
min: 17.92     avg: 21     median: 20.6 (8%)     max: 24.47 fps
specvp12 catia-04 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 catia-04
26.2 fps (4%)
specvp12 catia-04 + NVIDIA Quadro M3000M
min: 45.24     avg: 66.7     median: 77 (13%)     max: 77.9 fps
specvp12 catia-04 + NVIDIA Quadro M500M
min: 18.35     avg: 19.9     median: 20 (3%)     max: 21.42 fps
specvp12 3dsmax-05 + NVIDIA Quadro M520
SPECviewperf 12 - specvp12 3dsmax-05
19.7 fps (3%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro M520
Cinebench R10 - Cinebench R10 Shading (32bit)
6813 Points (5%)
Cinebench R10 Shading (32bit) + NVIDIA Quadro M3000M
min: 4455     avg: 5650     median: 5649.5 (4%)     max: 6844 Points
Cinebench R10 Shading (32bit) + NVIDIA Quadro M500M
min: 5476     avg: 6461     median: 6602 (5%)     max: 7305 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro M520
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
70.9 fps (23%)
Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro M3000M
min: 42.4     avg: 71.1     median: 71.1 (23%)     max: 99.7 fps
Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro M500M
min: 28.44     avg: 35.2     median: 37.5 (12%)     max: 39.77 fps
Cinebench R15
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M520
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
75.5 fps (4%)
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M3000M
min: 68     avg: 92.1     median: 92.1 (5%)     max: 116.1 fps
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M500M
min: 34.89     avg: 41.2     median: 40.7 (2%)     max: 48.45 fps
Cinebench R15 OpenGL Ref. Match 64 Bit + NVIDIA Quadro M520
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
99.6 % (100%)
Cinebench R15 OpenGL Ref. Match 64 Bit + NVIDIA Quadro M3000M
99.6 % (100%)
Cinebench R15 OpenGL Ref. Match 64 Bit + NVIDIA Quadro M500M
99.6 % (100%)
GFXBench - GFXBench Car Chase Offscreen
53.1 fps (6%)
28.9 fps (3%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
74.3 fps (2%)
53.2 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
95.4 fps (6%)
249.9 fps (15%)
67.9 fps (4%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + NVIDIA Quadro M520
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
178.5 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + NVIDIA Quadro M500M
129.5 fps (1%)
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
405 Samples/s (1%)
min: 1258     avg: 1273     median: 1273 (5%)     max: 1288 Samples/s
min: 328     avg: 353.3     median: 354 (1%)     max: 378 Samples/s
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
708 Samples/s (1%)
min: 2234     avg: 2261     median: 2261 (4%)     max: 2288 Samples/s
min: 618     avg: 804     median: 850 (1%)     max: 945 Samples/s
ComputeMark v2.1 - ComputeMark v2.1 Result
2045 Points (2%)
4737 Points (5%)
min: 1690     avg: 1741     median: 1741 (2%)     max: 1792 Points
Power Consumption - Furmark Stress Test Power Consumption - external Monitor *
34.6 Watt (5%)
Power Consumption - The Witcher 3 Power Consumption - external Monitor *
43.4 Watt (6%)

Average Benchmarks NVIDIA Quadro M520 → 100% n=38

Average Benchmarks NVIDIA Quadro M3000M → 240% n=38

Average Benchmarks NVIDIA Quadro M500M → 77% n=38

- Bereich der Benchmarkergebnisse für diese Grafikkarte
red legend - Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Prey

Prey

2017
low 1280x720
100%
Quadro M520:
85.4  fps
med. 1920x1080
100%
Quadro M520:
32.8  fps
high 1920x1080
100%
Quadro M520:
26.7  fps
ultra 1920x1080
100%
Quadro M520:
22  fps
low 1280x720
100%
Quadro M520:
38.1  fps
med. 1920x1080
100%
Quadro M520:
14.3  fps
high 1920x1080
100%
Quadro M520:
12  fps
ultra 1920x1080
100%
Quadro M520:
3.6  fps
For Honor

For Honor

2017
low 1280x720
100%
Quadro M520:
64.6  fps
med. 1920x1080
100%
Quadro M520:
23  fps
high 1920x1080
100%
Quadro M520:
21.9  fps
ultra 1920x1080
100%
Quadro M520:
15.9  fps
low 1280x720
100%
Quadro M520:
84  fps
med. 1920x1080
100%
Quadro M520:
40  fps
high 1920x1080
100%
Quadro M520:
22.1  fps
ultra 1920x1080
100%
Quadro M520:
6.6  fps
low 1280x720
100%
Quadro M520:
72.2  fps
med. 1366x768
100%
Quadro M520:
52.5  fps
high 1920x1080
100%
Quadro M520:
21.3  fps
ultra 1920x1080
100%
Quadro M520:
17.3  fps
low 1280x720
100%
Quadro M520:
183.1  fps
med. 1366x768
100%
Quadro M520:
120.6  fps
high 1920x1080
100%
Quadro M520:
49.8  fps
ultra 1920x1080
100%
Quadro M520:
32.1  fps
4K 3840x2160
100%
Quadro M520:
13.7  fps
low 1280x720
100%
Quadro M520:
56.4  fps
med. 1366x768
100%
Quadro M520:
43.9  fps
high 1920x1080
100%
Quadro M520:
33  fps
ultra 1920x1080
100%
Quadro M520:
28.2  fps
low 1024x768
100%
Quadro M520:
50.8  fps
med. 1366x768
100%
Quadro M520:
30.4  fps
high 1920x1080
100%
Quadro M520:
15.2  fps
ultra 1920x1080
100%
Quadro M520:
11.7  fps
low 1280x720
100%
Quadro M520:
27.2  fps
med. 1366x768
100%
Quadro M520:
21  fps
high 1920x1080
100%
Quadro M520:
11.6  fps
ultra 1920x1080
100%
Quadro M520:
5.3  fps
Overwatch

Overwatch

2016
low 1280x720
Quadro M500M:
49.1  fps
med. 1366x768
Quadro M500M:
28.3  fps
high 1920x1080
Quadro M500M:
22.2  fps
low 1280x768
100%
Quadro M520:
23.6  fps
med. 1920x1080
100%
Quadro M520:
14.3  fps
high 1920x1080
100%
Quadro M520:
12  fps
low 1280x720
100%
Quadro M520:
52.2  fps
med. 1366x768
100%
Quadro M520:
31.8  fps
high 1920x1080
100%
Quadro M520:
14.8  fps
ultra 1920x1080
100%
Quadro M520:
11.2  fps
low 1280x720
100%
Quadro M520:
46  fps
med. 1920x1080
100%
Quadro M520:
20  fps
high 1920x1080
100%
Quadro M520:
18  fps
ultra 1920x1080
100%
Quadro M520:
12  fps
low 1024x768
100%
Quadro M520:
30  fps
383%
Quadro M3000M:
114.9  fps
101%
Quadro M500M:
30.3  fps
med. 1366x768
100%
Quadro M520:
21.5  fps
325%
Quadro M3000M:
69.9  fps
87%
Quadro M500M:
18.6  fps
high 1920x1080
100%
Quadro M520:
13.3  fps
302%
Quadro M3000M:
40.2  fps
78%
Quadro M500M:
10.4  fps
ultra 1920x1080
100%
Quadro M520:
11.7  fps
285%
Quadro M3000M:
33.4  fps
low 1024x768
100%
Quadro M520:
94.5  fps
59%
Quadro M500M:
46.9 65.4 ~ 56 fps
med. 1366x768
100%
Quadro M520:
60.1  fps
244%
Quadro M3000M:
146.8  fps
58%
Quadro M500M:
32.4 38.2 ~ 35 fps
high 1920x1080
100%
Quadro M520:
31.8  fps
242%
Quadro M3000M:
76.8  fps
63%
Quadro M500M:
19.2 20.2 ~ 20 fps
ultra 1920x1080
100%
Quadro M520:
22.8  fps
239%
Quadro M3000M:
54.5  fps
57%
Quadro M500M:
11.9 13.1 ~ 13 fps
4K 3840x2160
100%
Quadro M520:
8.1  fps
294%
Quadro M3000M:
23.8  fps
low 1024x768
Quadro M500M:
35.6  fps
med. 1366x768
Quadro M3000M:
85.6  fps
Quadro M500M:
29.6  fps
high 1920x1080
Quadro M3000M:
50.4  fps
Quadro M500M:
16.2  fps
ultra 1920x1080
Quadro M3000M:
43.7  fps
Quadro M500M:
14.5  fps
4K 3840x2160
Quadro M3000M:
17.8  fps
low 1024x768
100%
Quadro M520:
78.2  fps
72%
Quadro M500M:
56.5  fps
med. 1366x768
100%
Quadro M520:
48.9  fps
255%
Quadro M3000M:
124.5  fps
68%
Quadro M500M:
33.3  fps
high 1920x1080
100%
Quadro M520:
22.3  fps
266%
Quadro M3000M:
59.4  fps
68%
Quadro M500M:
15.2  fps
ultra 1920x1080
100%
Quadro M520:
19.1  fps
266%
Quadro M3000M:
50.9  fps
68%
Quadro M500M:
13  fps
4K 3840x2160
Quadro M3000M:
17.8  fps
Anno 2205

Anno 2205

2015
low 1024x768
100%
Quadro M520:
60.1  fps
298%
Quadro M3000M:
179  fps
med. 1366x768
100%
Quadro M520:
36.2  fps
340%
Quadro M3000M:
123  fps
high 1920x1080
100%
Quadro M520:
17.7  fps
328%
Quadro M3000M:
58  fps
ultra 1920x1080
100%
Quadro M520:
7.4  fps
284%
Quadro M3000M:
21  fps
low 1366x768
100%
Quadro M520:
135.6  fps
med. 1366x768
100%
Quadro M520:
108.1  fps
high 1920x1080
100%
Quadro M520:
54  fps
ultra 1920x1080
100%
Quadro M520:
36.7  fps
4K 3840 x 2160
100%
Quadro M520:
11  fps
low 1280x720
Quadro M500M:
27  fps
med. 1366x768
Quadro M500M:
21  fps
high 1920x1080
Quadro M500M:
10  fps
ultra 1920x1080
Quadro M500M:
7  fps
low 1024x768
Quadro M3000M:
122.7  fps
Quadro M500M:
29 30.5 ~ 30 fps
med. 1366x768
Quadro M3000M:
73.1 74.6 ~ 74 fps
Quadro M500M:
17.9 18.9 ~ 18 fps
high 1920x1080
Quadro M3000M:
40.9 42.4 ~ 42 fps
Quadro M500M:
9.9 10.2 ~ 10 fps
ultra 1920x1080
Quadro M3000M:
22.1 22.5 ~ 22 fps
4K 3840x2160
Quadro M3000M:
14.1  fps
low 1024x768
100%
Quadro M520:
145.6  fps
57%
Quadro M500M:
82.6  fps
med. 1366x768
100%
Quadro M520:
75.1  fps
145%
Quadro M3000M:
108.6  fps
44%
Quadro M500M:
32.8  fps
high 1920x1080
100%
Quadro M520:
40.5  fps
221%
Quadro M3000M:
89.6  fps
48%
Quadro M500M:
19.5  fps
ultra 1920x1080
100%
Quadro M520:
18.7  fps
287%
Quadro M3000M:
53.6  fps
68%
Quadro M500M:
12.7  fps
4K 3840x2160
100%
Quadro M520:
14.7  fps
267%
Quadro M3000M:
39.2  fps
GTA V

GTA V

2015
med. 1366x768
Quadro M3000M:
136.1  fps
high 1920x1080
Quadro M3000M:
69.1  fps
ultra 1920x1080
Quadro M3000M:
29.7  fps
4K 3840x2160
Quadro M3000M:
35.3  fps
low 1024x768
100%
Quadro M520:
81.1  fps
med. 1366x768
100%
Quadro M520:
74.2  fps
high 1920x1080
100%
Quadro M520:
30.4  fps
ultra 1920x1080
100%
Quadro M520:
19.6  fps
low 1024x768
100%
Quadro M520:
68.2  fps
med. 1366x768
100%
Quadro M520:
51.7  fps
high 1920x1080
100%
Quadro M520:
18.3  fps
ultra 1920x1080
100%
Quadro M520:
12.2  fps
F1 2014

F1 2014

2014
low 1024x768
Quadro M3000M:
122  fps
med. 1366x768
Quadro M3000M:
122  fps
high 1920x1080
Quadro M3000M:
122  fps
ultra 1920x1080
Quadro M3000M:
120  fps
low 1024x768
Quadro M3000M:
94  fps
med. 1366x768
Quadro M3000M:
87  fps
high 1920x1080
Quadro M3000M:
69  fps
ultra 1920x1080
Quadro M3000M:
45  fps
low 1280x720
100%
Quadro M520:
54.6  fps
366%
Quadro M3000M:
200  fps
med. 1344x756
100%
Quadro M520:
32.9  fps
380%
Quadro M3000M:
125  fps
high 1920x1080
100%
Quadro M520:
22.8  fps
298%
Quadro M3000M:
68  fps
ultra 1920x1080
100%
Quadro M520:
16.2  fps
333%
Quadro M3000M:
54  fps
low 1024x768
Quadro M3000M:
380  fps
med. 1366x768
Quadro M3000M:
186  fps
high 1920x1080
Quadro M3000M:
151  fps
ultra 1920x1080
Quadro M3000M:
81  fps
Thief

Thief

2014
low 1024x768
Quadro M500M:
33.7 35 ~ 34 fps
med. 1366x768
Quadro M3000M:
88.6  fps
Quadro M500M:
22.9 23.4 ~ 23 fps
high 1366x768
Quadro M3000M:
77.4  fps
Quadro M500M:
18.6 19.1 ~ 19 fps
ultra 1920x1080
Quadro M3000M:
43.1  fps
Quadro M500M:
9.2 9.6 ~ 9 fps
low 1024x768
Quadro M3000M:
349  fps
Quadro M500M:
62.6  fps
med. 1366x768
Quadro M3000M:
271  fps
Quadro M500M:
48.1  fps
high 1366x768
Quadro M3000M:
217  fps
Quadro M500M:
42.3  fps
ultra 1920x1080
Quadro M3000M:
40  fps
Quadro M500M:
10.5  fps
low 1024x768
Quadro M3000M:
66  fps
med. 1366x768
Quadro M3000M:
66  fps
high 1366x768
Quadro M3000M:
57  fps
ultra 1920x1080
Quadro M3000M:
25  fps
low 1024x768
Quadro M500M:
48.9  fps
med. 1366x768
Quadro M3000M:
124.5  fps
Quadro M500M:
38.3  fps
high 1366x768
Quadro M3000M:
82.9  fps
Quadro M500M:
22.9  fps
ultra 1920x1080
Quadro M3000M:
44.6  fps
Quadro M500M:
11.6  fps
low 1280x720
100%
Quadro M520:
138.2  fps
164%
Quadro M3000M:
226.3  fps
66%
Quadro M500M:
89.1 89.9 94.9 ~ 91 fps
med. 1366x768
100%
Quadro M520:
76.9  fps
233%
Quadro M3000M:
176 182.7 ~ 179 fps
66%
Quadro M500M:
50.1 50.2 54 ~ 51 fps
high 1366x768
100%
Quadro M520:
64.1  fps
257%
Quadro M3000M:
163.8 166.7 ~ 165 fps
66%
Quadro M500M:
40.3 40.5 43.8 ~ 42 fps
ultra 1920x1080
100%
Quadro M520:
24.2  fps
289%
Quadro M3000M:
69.7 69.8 ~ 70 fps
58%
Quadro M500M:
13.8 13.8 14.7 ~ 14 fps
low 1024x768
Quadro M500M:
217.5  fps
med. 1366x768
Quadro M500M:
93.6  fps
high 1366x768
Quadro M500M:
48.7  fps
ultra 1920x1080
Quadro M500M:
24.2  fps
low 1024x768
100%
Quadro M520:
188.1  fps
73%
Quadro M500M:
137.8  fps
med. 1366x768
100%
Quadro M520:
97.9  fps
261%
Quadro M3000M:
255.1  fps
64%
Quadro M500M:
62.7  fps
high 1366x768
100%
Quadro M520:
59.5  fps
311%
Quadro M3000M:
185  fps
58%
Quadro M500M:
34.4  fps
ultra 1920x1080
100%
Quadro M520:
28.8  fps
285%
Quadro M3000M:
82.1  fps
60%
Quadro M500M:
17.3  fps
Mafia 2

Mafia 2

2010
low 800x600
Quadro M500M:
78.5  fps
med. 1024x768
Quadro M500M:
57  fps
high 1360x768
Quadro M500M:
45.8  fps
ultra 1920x1080
Quadro M500M:
27.5  fps

Average Gaming NVIDIA Quadro M520 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA Quadro M3000M → 282%

Average Gaming 30-70 fps → 291%

Average Gaming NVIDIA Quadro M500M → 66%

Average Gaming 30-70 fps → 66%

NVIDIA Quadro M520lowmed.highultraQHD4K
Prey85.432.826.722
Ghost Recon Wildlands38.114.3123.6
For Honor64.62321.915.9
Resident Evil 7844022.16.6
Titanfall 272.252.521.317.3
Farming Simulator 17183.1120.649.832.113.7
Battlefield 156.443.93328.2
Civilization VI50.830.415.211.7
Deus Ex Mankind Divided27.22111.65.3
Ashes of the Singularity23.614.312
The Division52.231.814.811.2
Far Cry Primal46201812
Rise of the Tomb Raider3021.513.311.7
Rainbow Six Siege94.560.131.822.88.1
Star Wars Battlefront78.248.922.319.1
Anno 220560.136.217.77.4
World of Warships135.6108.15436.711
Dirt Rally145.675.140.518.714.7
Battlefield Hardline81.174.230.419.6
Dragon Age: Inquisition68.251.718.312.2
Middle-earth: Shadow of Mordor54.632.922.816.2
BioShock Infinite138.276.964.124.2
Tomb Raider188.197.959.528.8
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
7
9
5
6
10
6
1
15
7
1
20
2




4


NVIDIA Quadro M500Mlowmed.highultraQHD4K
Overwatch49.128.322.2
Rise of the Tomb Raider30.318.610.4
Rainbow Six Siege56352013
Just Cause 335.629.616.214.5
Star Wars Battlefront56.533.315.213
Batman: Arkham Knight2721107
The Witcher 3301810
Dirt Rally82.632.819.512.7
Thief3423199
Total War: Rome II62.648.142.310.5
Metro: Last Light48.938.322.911.6
BioShock Infinite91514214
StarCraft II: Heart of the Swarm217.593.648.724.2
Tomb Raider137.862.734.417.3
Mafia 278.55745.827.5
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
8
4
2
6
7
2
10
5

12








NVIDIA Quadro M3000Mlowmed.highultraQHD4K
Rise of the Tomb Raider114.969.940.233.4
Rainbow Six Siege146.876.854.523.8
Just Cause 385.650.443.717.8
Star Wars Battlefront124.559.450.917.8
Anno 22051791235821
The Witcher 3122.774422214.1
Dirt Rally108.689.653.639.2
GTA V136.169.129.735.3
F1 2014122122122120
Ryse: Son of Rome94876945
Middle-earth: Shadow of Mordor2001256854
GRID: Autosport38018615181
Thief88.677.443.1
Total War: Rome II34927121740
Company of Heroes 266665725
Metro: Last Light124.582.944.6
BioShock Infinite226.317916570
Tomb Raider255.118582.1
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


3
7


7
11

6
7
5
4
10
3
1



4
2

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.28
log 25. 01:07:53

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 7710 +0s ... 0s

#2 checking url part for id 6507 +0s ... 0s

#3 checking url part for id 7063 +0s ... 0s

#4 redirected to Ajax server, took 1732493272s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Fri, 22 Nov 2024 05:17:45 +0100 +0s ... 0s

#6 composed specs +0.021s ... 0.021s

#7 did output specs +0s ... 0.021s

#8 start showIntegratedCPUs +0s ... 0.021s

#9 getting avg benchmarks for device 7710 +0.021s ... 0.042s

#10 got single benchmarks 7710 +0.004s ... 0.047s

#11 getting avg benchmarks for device 6507 +0.003s ... 0.05s

#12 got single benchmarks 6507 +0.005s ... 0.055s

#13 getting avg benchmarks for device 7063 +0.004s ... 0.058s

#14 got single benchmarks 7063 +0.005s ... 0.063s

#15 got avg benchmarks for devices +0s ... 0.063s

#16 min, max, avg, median took s +0.051s ... 0.114s

#17 before gaming benchmark output +0s ... 0.114s

#18 Got 247 rows for game benchmarks. +0.01s ... 0.124s

#19 composed SQL query for gamebenchmarks +0s ... 0.124s

#20 got data and put it in $dataArray +0.002s ... 0.127s

#21 benchmarks composed for output. +0.012s ... 0.138s

#22 calculated avg scores. +0s ... 0.138s

#23 return log +0.001s ... 0.139s

Teilen Sie diesen Artikel, um uns zu unterstützen. Jeder Link hilft!
Mail Logo
> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)