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PowerVR GE8320 vs PowerVR GE8300 vs PowerVR GE8100

PowerVR GE8320

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Die PowerVR GE8320 von Imagination Technologies ist eine Mittelklasse-Grafikkarte für Smartphones und Tablets (ARM basierend, meistens mit Android). Unterstützt OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2 und Android NN HAL API Support

PowerVR GE8300

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Die PowerVR GE8300 von Imagination Technologies ist eine Mittelklasse-Grafikkarte für Smartphones und Tablets (ARM basierend, meistens mit Android). Unterstützt OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2 und Android NN HAL API Support

PowerVR GE8100

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Die PowerVR GE8100 von Imagination Technologies ist eine Einstiegsgrafikkarte für Smartphones und Tablets (ARM basierend, meistens mit Android). Sie ist die langsamste Variante der Series8XE Serie (GE8xx0) mit einer Peak Fillrate von nur einem Pixel/Takt.

Unterstützt OpenGL ES 3.2 und Vulkan 1.0.

PowerVR GE8320PowerVR GE8300PowerVR GE8100
PowerVR Series8XE Serie
PowerVR GE8320 @ 0.4 - 0.65 GHz
PowerVR GE8300 @ 0.66 GHz
PowerVR GE8100 @ 0.57 GHz
PowerVR GE8320 @ 0.4 - 0.65 GHz
PowerVR GE8300 @ 0.66 GHz
PowerVR GE8100 @ 0.57 GHz
PowerVR GE8320 @ 0.4 - 0.65 GHz
PowerVR GE8300 @ 0.66 GHz
PowerVR GE8100 @ 0.57 GHz
ArchitekturPowerVR Series8XEPowerVR Series8XEPowerVR Series8XE
Kerntakt400 - 650 (Boost) MHz660 MHz570 MHz
Shared Memoryneinneinnein
APIDirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0
Herstellungsprozess20 nm20 nm20 nm
FeaturesOpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API SupportOpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API SupportOpenGL 3.x, 4.x, OpenGL ES 3.0
Erscheinungsdatum09.09.2014 09.09.2014 09.09.2014
Herstellerseitewww.imgtec.comwww.imgtec.comwww.imgtec.com
CPU in PowerVR GE8320GPU Base SpeedGPU Boost / Turbo
Mediatek Helio G378 x 1800 MHz? MHz680 MHz
Mediatek Helio G358 x 2300 MHz? MHz680 MHz
Mediatek Helio G368 x 2200 MHz? MHz680 MHz
min. - max.? - 650 MHz? - 680 MHz
CPU in PowerVR GE8300GPU Base SpeedGPU Boost / Turbo
UNISOC Tiger T3104 x 1800 MHz? MHz800 MHz
Mediatek Helio A22 MT67614 x 2000 MHz? MHz? MHz
Mediatek MT8766B4 x 2000 MHz? MHz? MHz
Mediatek Helio A20 MT6761D4 x 1800 MHz? MHz550 MHz
min. - max.? - 650 MHz550 - 800 MHz
CPU in PowerVR GE8100GPU Base SpeedGPU Boost / Turbo
Mediatek MT67394 x 1500 MHz? MHz570 MHz
Mediatek MT6739WW4 x 1500 MHz? MHz570 MHz
min. - max.? - 650 MHz550 - 800 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 6785     avg: 11520     median: 11994 (1%)     max: 13939 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 6867     avg: 7128     median: 7128 (1%)     max: 7389 Points
4908 Points (1%)
3DMark - 3DMark Ice Storm Graphics
9534 Points (1%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 494     avg: 806     median: 812 (4%)     max: 1214 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 445     avg: 750     median: 765 (2%)     max: 881 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 302     avg: 499.1     median: 493 (2%)     max: 1166 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 253     avg: 424.8     median: 429 (1%)     max: 516 Points
3DMark - 3DMark Sling Shot (ES 3.0)
min: 244     avg: 709     median: 732 (7%)     max: 2061 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 205     avg: 625     median: 659 (4%)     max: 801 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 178     avg: 402     median: 421 (2%)     max: 512 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 145     avg: 343.2     median: 363 (1%)     max: 441 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.6     avg: 0.6     median: 0.6 (0%)     max: 0.65 fps
min: 0.38     avg: 0.4     median: 0.4 (0%)     max: 0.48 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.85     avg: 1.4     median: 1.4 (0%)     max: 1.6 fps
min: 0.21     avg: 0.3     median: 0.4 (0%)     max: 0.4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 2.3     avg: 3.9     median: 3.9 (0%)     max: 7.4 fps
min: 0.6     avg: 0.8     median: 0.9 (0%)     max: 0.95 fps
GFXBench - GFXBench Car Chase Offscreen
min: 1.8     avg: 3     median: 2.9 (0%)     max: 6.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 3.7     avg: 6.7     median: 6.7 (0%)     max: 8.4 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 6.3     avg: 10.4     median: 11 (0%)     max: 12 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR GE8320
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 13     avg: 20     median: 20 (0%)     max: 23 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR GE8300
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR GE8100
min: 9927     avg: 11148     median: 11148 (1%)     max: 12369 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
8.8 fps (0%)
Geekbench 6.3 - Geekbench 6.3 GPU OpenCL
0 Points (0%)
Geekbench 6.3 - Geekbench 6.3 GPU Vulkan
0 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 2578     avg: 7690     median: 6851 (2%)     max: 13202 Points
min: 2563     avg: 7985     median: 3272 (1%)     max: 27482 Points
1768 Points (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 575     avg: 2472     median: 3094 (5%)     max: 3666 Points
min: 536     avg: 910     median: 678 (1%)     max: 1991 Points
217 Points (0%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.84     avg: 2.3     median: 2.2 (1%)     max: 2.91 Watt
min: 3.14     avg: 3.2     median: 3.2 (1%)     max: 3.33 Watt

Average Benchmarks PowerVR GE8320 → 100% n=17

Average Benchmarks PowerVR GE8300 → 59% n=17

Average Benchmarks PowerVR GE8100 → 24% n=17

- Bereich der Benchmarkergebnisse für diese Grafikkarte
red legend - Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
PowerVR GE8320:
42  fps
105%
PowerVR GE8300:
44  fps
high
PowerVR GE8320:
0 (!)  fps
ultra
PowerVR GE8320:
0 (!)  fps
Call of Duty Mobile

Call of Duty Mobile

2020
low
100%
PowerVR GE8320:
48  fps
81%
PowerVR GE8300:
39  fps
high
PowerVR GE8320:
0 (!)  fps
ultra
PowerVR GE8320:
0 (!)  fps
Genshin Impact

Genshin Impact

2020
low
100%
PowerVR GE8320:
15  fps
Armajet

Armajet

2020
high
100%
PowerVR GE8320:
24 30 33.5 ~ 29 fps
103%
PowerVR GE8300:
30  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
PowerVR GE8320:
22 24 24 25 25 25 25 25 25 25 25 ~ 25 fps
96%
PowerVR GE8300:
21 25 26 ~ 24 fps
med.
100%
PowerVR GE8320:
22 23 24 24 25 25 25 25 25 25 25 ~ 24 fps
92%
PowerVR GE8300:
16 25 26 ~ 22 fps
high
PowerVR GE8320:
0 (!) 0 (!) ~ 0 fps
PowerVR GE8300:
0 (!) 24 ~ 12 fps
ultra
PowerVR GE8320:
0 (!)  fps
Arena of Valor

Arena of Valor

2018
low
100%
PowerVR GE8320:
30 31 31 56 ~ 37 fps
130%
PowerVR GE8300:
32 53 59 ~ 48 fps
ultra
100%
PowerVR GE8320:
29 30 31 43 ~ 33 fps
133%
PowerVR GE8300:
31 50 52 ~ 44 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
PowerVR GE8320:
47 58 ~ 53 fps
72%
PowerVR GE8300:
38  fps
high
100%
PowerVR GE8320:
57  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
PowerVR GE8320:
30  fps
100%
PowerVR GE8300:
30  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
PowerVR GE8320:
28  fps
82%
PowerVR GE8300:
17 29 ~ 23 fps
high
100%
PowerVR GE8320:
21 30 ~ 26 fps
88%
PowerVR GE8300:
23  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
PowerVR GE8320:
10 19 27 28 ~ 21 fps
57%
PowerVR GE8300:
7 8.5 9 9.5 28 ~ 12 fps
high
100%
PowerVR GE8320:
12 22 24 ~ 19 fps
53%
PowerVR GE8300:
8 9 14 ~ 10 fps
Real Racing 3

Real Racing 3

2013
high
100%
PowerVR GE8320:
24 24 26 ~ 25 fps
Temple Run 2

Temple Run 2

2013
high
100%
PowerVR GE8320:
44.5 59 ~ 52 fps

Average Gaming PowerVR GE8320 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming PowerVR GE8300 → 92%

Average Gaming 30-70 fps → 104%

PowerVR GE8320lowmed.highultraQHD4K
League of Legends: Wild Rift42
Call of Duty Mobile48
Genshin Impact15
Armajet29
PUBG Mobile25240
Arena of Valor3733
Shadow Fight 35357
Dead Trigger 230
Asphalt 8: Airborne2826
Asphalt 9: Legends2119
Real Racing 325
Temple Run 252
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
4
4

1


4
3


1







PowerVR GE8300lowmed.highultraQHD4K
League of Legends: Wild Rift44
Call of Duty Mobile39
Armajet30
PUBG Mobile242212
Arena of Valor4844
Shadow Fight 338
Dead Trigger 230
Asphalt 8: Airborne2323
Asphalt 9: Legends1210
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
3
4

1


3
2


1







Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.28
log 11. 22:00:30

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 9411 +0s ... 0s

#2 checking url part for id 9838 +0s ... 0s

#3 checking url part for id 8788 +0s ... 0s

#4 redirected to Ajax server, took 1733950830s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Tue, 10 Dec 2024 05:18:48 +0100 +0s ... 0s

#6 composed specs +0.015s ... 0.015s

#7 did output specs +0s ... 0.015s

#8 start showIntegratedCPUs +0s ... 0.015s

#9 getting avg benchmarks for device 9411 +0.016s ... 0.031s

#10 got single benchmarks 9411 +0.078s ... 0.108s

#11 getting avg benchmarks for device 9838 +0s ... 0.109s

#12 got single benchmarks 9838 +0.021s ... 0.13s

#13 getting avg benchmarks for device 8788 +0s ... 0.13s

#14 got single benchmarks 8788 +0.017s ... 0.148s

#15 got avg benchmarks for devices +0s ... 0.148s

#16 No cached benchmark found, getting uncached values +0.018s ... 0.166s

#17 No cached benchmark found, getting uncached values +0s ... 0.166s

#18 No cached benchmark found, getting uncached values +0.012s ... 0.178s

#19 No cached benchmark found, getting uncached values +0s ... 0.179s

#20 min, max, avg, median took s +0.004s ... 0.183s

#21 before gaming benchmark output +0s ... 0.183s

#22 Got 92 rows for game benchmarks. +0.014s ... 0.197s

#23 composed SQL query for gamebenchmarks +0s ... 0.197s

#24 got data and put it in $dataArray +0.001s ... 0.198s

#25 benchmarks composed for output. +0.006s ... 0.204s

#26 calculated avg scores. +0s ... 0.204s

#27 return log +0.001s ... 0.205s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)