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ARM Mali-T760 MP8 vs Qualcomm Adreno 320 vs Qualcomm Adreno 302

ARM Mali-T760 MP8

► remove from comparison ARM Mali-T760 MP8

Die ARM Mali-T760 MP8 (bzw. Mali-T768) ist eine integrierte Grafikeinheit, die erstmals im März 2015 in Samsungs Smartphone- und Tablet-SoC Exynos 7420 Octa verbaut wurde. Neben OpenGL ES 3.1 beherrscht die GPU auch OpenCL 1.1 sowie DirectX 11. Je nach Bedarf kann die Mali-T760 von 1 bis 16 Kerne/Cluster skaliert werden.

Die von Samsung eingesetzte MP8-Version verfügt über 8 Cluster, die mit bis zu 772 MHz (302 GFLOPS) takten. In Benchmarks liegt die GPU oberhalb der Adreno 420 (Snapdragon 805) und PowerVR GX6450 (Apple A8) und muss sich lediglich Tablet-GPUs wie der GXA6850 (Apple A8X) und Tegra K1 geschlagen geben. Damit gehört die GPU zu den schnellsten ARM-Grafiklösungen Anfang 2015. Auch sehr anspruchsvolle Android-Spiele werden in hohen Auflösungen (Galaxy S6: 2.560 x 1.440 Pixel) flüssig dargestellt.

Trotz der starken Performance ist die Mali-T760 MP8 im Exynos 7420 für den Einsatz in kompakten Smartphones (Galaxy S6) geeignet, was vor allem der hochmodernen 14-Nanometer-Fertigung (Samsung LPE mit FinFETs) zu verdanken ist.

Qualcomm Adreno 320

► remove from comparison

Der Qualcomm Adreno 320 ist eine in Qualcomm SoC integrierte Grafikkarte für Smartphones und Tablets. Sie kam gegen Ende 2012 auf den Markt und wurde hauptsächlich in Android basierten Geräten eingesetzt. Die Grafikkarte nutzt eine Technologie namens FlexRender. Diese kann "intelligent" zwischen TBR (TBR Tile Based Renderer) und klassischem direkten Rendern umschalten.

Der Adreno 320 bietet Unified Shaders und unterstützt OpenGL ES 3.0. Im Vergleich zu Adreno 200 Serie soll eine 3-4x bessere Performance erreicht werden.

Eingesetzt wird die Adreno 320 in Snapdragon S4 SoCs wie z.B. den AQP8064.

Qualcomm Adreno 302

► remove from comparison Qualcomm Adreno 302

Die Qualcomm Adreno 302 ist eine integrierte Grafikeinheit für Smartphones und Tablets, die in den Einstiegs-SoCs der Qualcomm-Snapdragon-200-Serie (z.B. MSM8210) zu finden ist. Im Vergleich zur Adreno 305 ist nur die Taktung mit 400 MHz etwas geringer. Die anspruchsvollsten Android-Spiele des Jahres 2013 können dadurch etwas ruckeln, einfachere Titel wie Angry Birds und übliche Multimedia-Aufgaben werden jedoch problemlos bewältigt.

Technisch bietet der Grafikchip Unified Shader und Support für OpenGL ES 3.0, OpenCL und DirectX 9.3. Wie die anderen Adreno 30x GPUs, bietet die Adreno 302 24 ALUs welche als Unified Shader ausgeführt sind. Andere Quellen sprechen nur von 6 ALUs. Nähere Informationen über die Architektur finden sich hier auf Github.

Quelle: Qualcomm

ARM Mali-T760 MP8Qualcomm Adreno 320Qualcomm Adreno 302
Adreno 300 Serie
Mali-T760 MP8 8 @ 0.7 - 0.77 GHz
Mali-T760 MP6 6 @ 0.7 GHz
Mali-T760 MP4 4 @ 0.6 GHz
Mali-T760 MP2 2 @ 0.7 GHz
Mali-T720 MP4 4 @ 0.6 GHz
Mali-T720 MP2 2 @ 0.65 GHz
Mali-T720 1 @ 0.6 GHz
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
CodenameMidgard (3rd Generation)
ArchitekturMidgard (3rd-gen)
Pipelines8 - unified16 - unified6 - unified
Kerntakt700 - 772 (Boost) MHz400 MHz400 MHz
Shared Memoryneinjaja
APIDirectX 11, OpenGL ES 3.1DirectX 9_3, OpenGL ES 3.0DirectX 9.3, OpenGL ES 3.0
Herstellungsprozess14 nm28 nm28 nm
FeaturesOpenGL ES 3.1, OpenCL 1.1, DirectX 11, Renderscript, FSAA/MSAA
Erscheinungsdatum01.03.2015 27.02.2012 20.06.2013
Herstellerseitewww.arm.com
CPU in Mali-T760 MP8GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 7420 Octa8 x 2100 MHz700 MHz772 MHz
CPU in Adreno 320GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 600 APQ8064T4 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon S4 Pro APQ8064A4 x 1500 - 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960DT2 x 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960T2 x 1700 MHz400 MHz? MHz
min. - max.400 - 700 MHz? - 772 MHz
CPU in Adreno 302GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 200 MSM82124 x 1200 MHz? MHz? MHz
Qualcomm Snapdragon 200 82102 x 1200 MHz? MHz? MHz
min. - max.? - 700 MHz? - 772 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 23193     avg: 25970.4     median: 26964 (3%)     max: 28192 Points
min: 10423     avg: 10644     median: 10644 (1%)     max: 10865 Points
min: 3543     avg: 3599.3     median: 3592 (0%)     max: 3678 Points
min: 1951     avg: 1991.1     median: 1986 (0%)     max: 2033 Points
min: 4095     avg: 4219.4     median: 4171 (0%)     max: 4482 Points
3DMark - 3DMark Sling Shot (ES 3.0)
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
Maximum value not found for - , could not paint bar!
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
13 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 18     avg: 21.9     median: 22.5 (2%)     max: 25.5 fps
4.3 fps (0%)
min: 0     avg: 0.7     median: 0.7 (0%)     max: 1.3 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T760 MP8
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 46     avg: 52.3     median: 53.5 (1%)     max: 56.1 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 320
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 302
min: 0     avg: 2.1     median: 1.7 (0%)     max: 4.5 fps
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0
Maximum value not found for - , could not paint bar!
Basemark ES 2.0 - Basemark ES 2.0
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Basemark X 1.1 - Basemark X 1.1 High Quality
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Basemark X 1.1 - Basemark X 1.1 Medium Quality
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
NenaMark2 - NenaMark2 Score
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Smartbench 2012 - Smartbench 2012 Gaming Index
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Dead Trigger 2

Dead Trigger 2

2013
high
Adreno 320:
24.6 1920 x 1080  fps
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
Adreno 320:
29 1280 x 720 29.8 1920 x 1080 ~ 29 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 320:
24.8 1280x720  fps
high
Adreno 320:
26 1280x720 27.2 1920 x 1080 ~ 27 fps
Real Racing 3

Real Racing 3

2013
low
Adreno 320:
44 1280x720  fps
high
Adreno 320:
21 1280x720  fps
Temple Run 2

Temple Run 2

2013
high
Adreno 320:
55 1280x720  fps
Subway Surfers

Subway Surfers

2012
high
Adreno 320:
58 1280x720  fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
Adreno 320:
20 1280x720  fps
Qualcomm Adreno 320lowmed.highultraQHD4K
Dead Trigger 224.6
Fifa 14 Mobile Android29
Asphalt 8: Airborne24.827
Real Racing 34421
Temple Run 255
Subway Surfers58
Grand Theft Auto 3 Android20
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
1




4
2










Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.28
Errors [Close]

#0 Warning cache corrupt or update under way as 1616> for benchmark 201, setting:897 +0s ... 0.123s

#1 Warning cache corrupt or update under way as 572> for benchmark 201, setting:897 +0s ... 0.123s

#2 Warning cache corrupt or update under way as 1606> for benchmark 201, setting:915 +0s ... 0.124s

#3 Warning cache corrupt or update under way as 528> for benchmark 201, setting:915 +0s ... 0.124s

#4 Warning cache corrupt or update under way as 1253> for benchmark 201, setting:898 +0s ... 0.125s

#5 Warning cache corrupt or update under way as 1176> for benchmark 201, setting:917 +0s ... 0.125s

#6 Warning cache corrupt or update under way as 3180> for benchmark 184, setting:700 +0s ... 0.13s

#7 Warning cache corrupt or update under way as 2511> for benchmark 184, setting:557 +0s ... 0.131s

#8 Warning cache corrupt or update under way as 6115> for benchmark 184, setting:556 +0s ... 0.131s

#9 Warning cache corrupt or update under way as 9072> for benchmark 196, setting:587 +0s ... 0.132s

#10 Warning cache corrupt or update under way as 60.4> for benchmark 133, setting:449 +0s ... 0.133s

#11 Warning cache corrupt or update under way as 60.6> for benchmark 133, setting:449 +0s ... 0.133s

#12 Warning cache corrupt or update under way as 34.27> for benchmark 133, setting:449 +0s ... 0.134s

#13 Warning cache corrupt or update under way as 8.298> for benchmark 219, setting:651 +0s ... 0.134s

#14 Warning cache corrupt or update under way as 27059> for benchmark 267, setting:765 +0s ... 0.135s

#15 Warning cache corrupt or update under way as 6100> for benchmark 267, setting:765 +0s ... 0.135s

#16 Warning cache corrupt or update under way as 1316> for benchmark 267, setting:765 +0s ... 0.136s

#17 Warning cache corrupt or update under way as 38701> for benchmark 267, setting:764 +0s ... 0.136s

#18 Warning cache corrupt or update under way as 12500> for benchmark 267, setting:764 +0s ... 0.137s

#19 Warning cache corrupt or update under way as 3442> for benchmark 267, setting:764 +0s ... 0.138s

#20 Warning cache corrupt or update under way as 60.5> for benchmark 140, setting:465 +0s ... 0.138s

#21 Warning cache corrupt or update under way as 61.3> for benchmark 140, setting:465 +0s ... 0.139s

#22 Warning cache corrupt or update under way as 49.7> for benchmark 140, setting:465 +0s ... 0.139s

#23 Warning cache corrupt or update under way as 5274> for benchmark 200, setting:597 +0s ... 0.14s

#24 Warning cache corrupt or update under way as 2778> for benchmark 200, setting:597 +0s ... 0.14s

#25 Warning cache corrupt or update under way as 2780> for benchmark 200, setting:597 +0s ... 0.141s

#26 Warning cache corrupt or update under way as 2345> for benchmark 200, setting:598 +0s ... 0.141s

#27 Warning cache corrupt or update under way as 1179> for benchmark 200, setting:598 +0s ... 0.142s

#28 Warning cache corrupt or update under way as 591> for benchmark 200, setting:598 +0s ... 0.142s

#29 Warning cache corrupt or update under way as 4566> for benchmark 119, setting:431 +0s ... 0.143s

#30 Warning cache corrupt or update under way as 4213> for benchmark 119, setting:431 +0s ... 0.143s

#31 Warning cache corrupt or update under way as 2775> for benchmark 119, setting:431 +0s ... 0.144s

log 10. 05:17:14

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 6188 +0s ... 0s

#2 checking url part for id 3557 +0s ... 0s

#3 checking url part for id 5509 +0s ... 0s

#4 redirected to Ajax server, took 1731212234s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Sun, 10 Nov 2024 05:17:12 +0100 +0s ... 0s

#6 composed specs +0.055s ... 0.055s

#7 did output specs +0s ... 0.055s

#8 start showIntegratedCPUs +0s ... 0.055s

#9 getting avg benchmarks for device 6188 +0.031s ... 0.085s

#10 got single benchmarks 6188 +0.007s ... 0.093s

#11 getting avg benchmarks for device 3557 +0s ... 0.093s

#12 got single benchmarks 3557 +0.014s ... 0.107s

#13 getting avg benchmarks for device 5509 +0s ... 0.107s

#14 got single benchmarks 5509 +0.009s ... 0.116s

#15 got avg benchmarks for devices +0s ... 0.116s

#16 No cached benchmark found, getting uncached values +0.001s ... 0.117s

#17 No cached benchmark found, getting uncached values +0.001s ... 0.118s

#18 No cached benchmark found, getting uncached values +0.001s ... 0.119s

#19 No cached benchmark found, getting uncached values +0.001s ... 0.12s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.121s

#21 No cached benchmark found, getting uncached values +0.001s ... 0.122s

#22 No cached benchmark found, getting uncached values +0.001s ... 0.122s

#23 No cached benchmark found, getting uncached values +0.001s ... 0.123s

#24 No cached benchmark found, getting uncached values +0s ... 0.123s

#25 No cached benchmark found, getting uncached values +0s ... 0.124s

#26 No cached benchmark found, getting uncached values +0.001s ... 0.124s

#27 No cached benchmark found, getting uncached values +0s ... 0.125s

#28 No cached benchmark found, getting uncached values +0s ... 0.125s

#29 No cached benchmark found, getting uncached values +0.001s ... 0.126s

#30 No cached benchmark found, getting uncached values +0.001s ... 0.127s

#31 No cached benchmark found, getting uncached values +0.001s ... 0.127s

#32 No cached benchmark found, getting uncached values +0.001s ... 0.128s

#33 No cached benchmark found, getting uncached values +0.001s ... 0.128s

#34 No cached benchmark found, getting uncached values +0.001s ... 0.129s

#35 No cached benchmark found, getting uncached values +0.001s ... 0.13s

#36 No cached benchmark found, getting uncached values +0.001s ... 0.13s

#37 No cached benchmark found, getting uncached values +0.001s ... 0.131s

#38 No cached benchmark found, getting uncached values +0.001s ... 0.131s

#39 No cached benchmark found, getting uncached values +0.001s ... 0.132s

#40 No cached benchmark found, getting uncached values +0.001s ... 0.133s

#41 No cached benchmark found, getting uncached values +0.001s ... 0.133s

#42 No cached benchmark found, getting uncached values +0s ... 0.134s

#43 No cached benchmark found, getting uncached values +0.001s ... 0.134s

#44 No cached benchmark found, getting uncached values +0.001s ... 0.135s

#45 No cached benchmark found, getting uncached values +0s ... 0.135s

#46 No cached benchmark found, getting uncached values +0.001s ... 0.136s

#47 No cached benchmark found, getting uncached values +0s ... 0.136s

#48 No cached benchmark found, getting uncached values +0.001s ... 0.137s

#49 No cached benchmark found, getting uncached values +0.001s ... 0.138s

#50 No cached benchmark found, getting uncached values +0.001s ... 0.138s

#51 No cached benchmark found, getting uncached values +0.001s ... 0.139s

#52 No cached benchmark found, getting uncached values +0s ... 0.139s

#53 No cached benchmark found, getting uncached values +0s ... 0.14s

#54 No cached benchmark found, getting uncached values +0.001s ... 0.14s

#55 No cached benchmark found, getting uncached values +0.001s ... 0.141s

#56 No cached benchmark found, getting uncached values +0s ... 0.141s

#57 No cached benchmark found, getting uncached values +0s ... 0.142s

#58 No cached benchmark found, getting uncached values +0s ... 0.142s

#59 No cached benchmark found, getting uncached values +0s ... 0.143s

#60 No cached benchmark found, getting uncached values +0s ... 0.143s

#61 No cached benchmark found, getting uncached values +0s ... 0.144s

#62 min, max, avg, median took s +0s ... 0.144s

#63 before gaming benchmark output +0s ... 0.144s

#64 Got 11 rows for game benchmarks. +0.008s ... 0.152s

#65 composed SQL query for gamebenchmarks +0s ... 0.152s

#66 got data and put it in $dataArray +0.001s ... 0.152s

#67 benchmarks composed for output. +0.003s ... 0.155s

#68 calculated avg scores. +0s ... 0.155s

#69 return log +0s ... 0.156s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)