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ARM Mali-G78 MP22 vs Qualcomm Adreno 616 vs ARM Mali-G57 MP5

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

Die ARM Mali-G78MP22 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000E verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP22 integriert 22 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

Qualcomm Adreno 616

► remove from comparison

Die Qualcomm Adreno 616 ist eine im Qualcomm Snapdragon 710 verbaute Grafikeinheit für Smartphones und Tablets (hautsächlich Android basiert). Sie ist in der oberen Mittelklasse positioniert. 

Qualcomm gibt bis zu 30% höhere Performance an (wahrscheinlich im Vergleich zum Adreno 512 im Snapdragon 660).

Die Adreno 600 Serie unterstützt laut Wikipedia Vulkan 1.0, OpenGL ES 3.2, OpenCL 2.0 Full und DirectX 11_1. Der Chip sollte daher ein abgespeckter Adreno 630 (weniger Shader?) sein.

ARM Mali-G57 MP5

► remove from comparison ARM Mali-G57 MP5

Die ARM Mali-G57 MP5 / MC5 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 820 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 820 ist durch die hohe Taktung vergleichbar mit dem G57MP6 im Huawei P40 Lite und auch zu einem älteren Adreno 540. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G78 MP22Qualcomm Adreno 616ARM Mali-G57 MP5
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Adreno 660
Adreno 650 @ 0.25 - 0.67 GHz
Adreno 690
Adreno 685
Adreno 680
Adreno 644
Adreno 643 @ 0.81 GHz
Adreno 642
Adreno 642L
Adreno 640
Adreno 630
Adreno 620
Adreno 619
Adreno 619L
Adreno 618
Adreno 616
Adreno 613 @ 0.96 GHz
Adreno 612
Adreno 610
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturValhallAdreno 600Bifrost
Pipelines24 - unified5 - unified
Shared Memoryneinjanein
APIOpenGL ES 3.2DirectX 12.1, OpenGL ES 3.2, Vulkan
Herstellungsprozess5 nm14 nm7 nm
Erscheinungsdatum26.05.2020 15.12.2015 03.07.2020
Herstellerseitewww.arm.comdeveloper.arm.com
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
CPU in Adreno 616GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 7128 x 2300 MHz? MHz? MHz
Qualcomm Snapdragon 7108 x 2200 MHz? MHz? MHz
Qualcomm Snapdragon 6708 x 2016 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Mali-G57 MP5GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8208 x 2000 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22381     avg: 37105.6     median: 38288.5 (4%)     max: 43514 Points
38974 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0)
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Wild Life Unlimited
6399 Points (3%)
3DMark - 3DMark Wild Life Extreme Unlimited
1805 Points (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
31 fps (6%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
76 fps (6%)
GFXBench - GFXBench Car Chase Offscreen
64 fps (7%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
112 fps (9%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
154 fps (9%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
232 fps (6%)
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 616
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (3%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
74.4 fps (2%)
42 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
Maximum value not found for - , could not paint bar!
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
11.8 Watt (5%)
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Mali-G78 MP22:
61  fps
PUBG Mobile

PUBG Mobile

2018
low
Adreno 616:
30 38 40 ~ 36 fps
Mali-G57 MP5:
60  fps
med.
Mali-G57 MP5:
40  fps
high
100%
Mali-G78 MP22:
30  fps
100%
Adreno 616:
27 30 30 30 30 30 30 ~ 30 fps
133%
Mali-G57 MP5:
40  fps
Arena of Valor

Arena of Valor

2018
low
Adreno 616:
31 60 60 60 ~ 53 fps
ultra
Adreno 616:
54 57 60 60 ~ 58 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Adreno 616:
59 60 60 ~ 60 fps
high
Adreno 616:
59 60 60 60 60 ~ 60 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Adreno 616:
30 60 60 ~ 50 fps
Mali-G57 MP5:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Adreno 616:
26 29 30 30 30 ~ 29 fps
high
Adreno 616:
22 27 29 29 29 29 30 30 ~ 28 fps
Mali-G57 MP5:
30  fps
Subway Surfers

Subway Surfers

2012
high
100%
Mali-G78 MP22:
61  fps

Average Gaming ARM Mali-G78 MP22 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 616 → 100%

Average Gaming ARM Mali-G57 MP5 → 133%

Average Gaming 30-70 fps → 133%

ARM Mali-G78 MP22lowmed.highultraQHD4K
Armajet61
PUBG Mobile30
Subway Surfers61
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps







1
2









Qualcomm Adreno 616lowmed.highultraQHD4K
PUBG Mobile3630
Arena of Valor5358
Shadow Fight 36060
Dead Trigger 250
Asphalt 9: Legends2928
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
2
1



1
2
1

1







ARM Mali-G57 MP5lowmed.highultraQHD4K
PUBG Mobile604040
Dead Trigger 260
Asphalt 9: Legends30
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


1

1


2
1









Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.28
Errors [Close]

#0 Warning cache corrupt or update under way as 11598> for benchmark 201, setting:1054 +0s ... 0.046s

#1 Warning cache corrupt or update under way as 2859> for benchmark 201, setting:1054 +0s ... 0.046s

#2 Warning cache corrupt or update under way as 5469> for benchmark 201, setting:1054 +0s ... 0.047s

#3 Warning cache corrupt or update under way as 16653> for benchmark 201, setting:1055 +0s ... 0.047s

#4 Warning cache corrupt or update under way as 3248> for benchmark 201, setting:1055 +0s ... 0.048s

#5 Warning cache corrupt or update under way as 5991> for benchmark 201, setting:1055 +0s ... 0.048s

#6 Warning cache corrupt or update under way as 9630> for benchmark 201, setting:1057 +0s ... 0.048s

#7 Warning cache corrupt or update under way as 2217> for benchmark 201, setting:1057 +0s ... 0.049s

#8 Warning cache corrupt or update under way as 4497> for benchmark 201, setting:1057 +0s ... 0.049s

#9 Warning cache corrupt or update under way as 12079> for benchmark 201, setting:1058 +0s ... 0.05s

#10 Warning cache corrupt or update under way as 2147> for benchmark 201, setting:1058 +0s ... 0.05s

#11 Warning cache corrupt or update under way as 4798> for benchmark 201, setting:1058 +0s ... 0.05s

#12 Warning cache corrupt or update under way as 2978> for benchmark 201, setting:897 +0s ... 0.051s

#13 Warning cache corrupt or update under way as 5267> for benchmark 201, setting:897 +0s ... 0.052s

#14 Warning cache corrupt or update under way as 3100> for benchmark 201, setting:915 +0s ... 0.052s

#15 Warning cache corrupt or update under way as 5996> for benchmark 201, setting:915 +0s ... 0.053s

#16 Warning cache corrupt or update under way as 2073> for benchmark 201, setting:898 +0s ... 0.053s

#17 Warning cache corrupt or update under way as 4568> for benchmark 201, setting:898 +0s ... 0.054s

#18 Warning cache corrupt or update under way as 1980> for benchmark 201, setting:917 +0s ... 0.055s

#19 Warning cache corrupt or update under way as 4769> for benchmark 201, setting:917 +0s ... 0.055s

#20 Warning cache corrupt or update under way as 10698> for benchmark 200, setting:597 +0s ... 0.067s

#21 Warning cache corrupt or update under way as 2911> for benchmark 200, setting:598 +0s ... 0.067s

log 13. 05:16:46

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 10957 +0s ... 0s

#2 checking url part for id 9401 +0s ... 0s

#3 checking url part for id 10480 +0s ... 0s

#4 redirected to Ajax server, took 1731471406s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Wed, 13 Nov 2024 05:16:40 +0100 +0s ... 0s

#6 composed specs +0.005s ... 0.005s

#7 did output specs +0s ... 0.005s

#8 start showIntegratedCPUs +0s ... 0.005s

#9 getting avg benchmarks for device 10957 +0.02s ... 0.025s

#10 got single benchmarks 10957 +0s ... 0.025s

#11 getting avg benchmarks for device 9401 +0s ... 0.026s

#12 got single benchmarks 9401 +0.014s ... 0.039s

#13 getting avg benchmarks for device 10480 +0s ... 0.04s

#14 got single benchmarks 10480 +0.003s ... 0.043s

#15 got avg benchmarks for devices +0s ... 0.043s

#16 No cached benchmark found, getting uncached values +0.002s ... 0.044s

#17 No cached benchmark found, getting uncached values +0.001s ... 0.045s

#18 No cached benchmark found, getting uncached values +0s ... 0.046s

#19 No cached benchmark found, getting uncached values +0s ... 0.046s

#20 No cached benchmark found, getting uncached values +0s ... 0.047s

#21 No cached benchmark found, getting uncached values +0s ... 0.047s

#22 No cached benchmark found, getting uncached values +0s ... 0.048s

#23 No cached benchmark found, getting uncached values +0s ... 0.048s

#24 No cached benchmark found, getting uncached values +0s ... 0.048s

#25 No cached benchmark found, getting uncached values +0s ... 0.049s

#26 No cached benchmark found, getting uncached values +0s ... 0.049s

#27 No cached benchmark found, getting uncached values +0s ... 0.05s

#28 No cached benchmark found, getting uncached values +0s ... 0.05s

#29 No cached benchmark found, getting uncached values +0s ... 0.05s

#30 No cached benchmark found, getting uncached values +0s ... 0.051s

#31 No cached benchmark found, getting uncached values +0s ... 0.051s

#32 No cached benchmark found, getting uncached values +0s ... 0.052s

#33 No cached benchmark found, getting uncached values +0s ... 0.052s

#34 No cached benchmark found, getting uncached values +0s ... 0.052s

#35 No cached benchmark found, getting uncached values +0s ... 0.053s

#36 No cached benchmark found, getting uncached values +0s ... 0.053s

#37 No cached benchmark found, getting uncached values +0s ... 0.053s

#38 No cached benchmark found, getting uncached values +0s ... 0.054s

#39 No cached benchmark found, getting uncached values +0s ... 0.054s

#40 No cached benchmark found, getting uncached values +0s ... 0.055s

#41 No cached benchmark found, getting uncached values +0s ... 0.055s

#42 No cached benchmark found, getting uncached values +0.001s ... 0.056s

#43 No cached benchmark found, getting uncached values +0.001s ... 0.057s

#44 No cached benchmark found, getting uncached values +0.001s ... 0.057s

#45 No cached benchmark found, getting uncached values +0s ... 0.058s

#46 No cached benchmark found, getting uncached values +0s ... 0.058s

#47 No cached benchmark found, getting uncached values +0s ... 0.059s

#48 No cached benchmark found, getting uncached values +0s ... 0.059s

#49 No cached benchmark found, getting uncached values +0s ... 0.06s

#50 No cached benchmark found, getting uncached values +0s ... 0.06s

#51 No cached benchmark found, getting uncached values +0s ... 0.061s

#52 No cached benchmark found, getting uncached values +0s ... 0.061s

#53 No cached benchmark found, getting uncached values +0s ... 0.061s

#54 No cached benchmark found, getting uncached values +0s ... 0.062s

#55 No cached benchmark found, getting uncached values +0s ... 0.062s

#56 No cached benchmark found, getting uncached values +0s ... 0.063s

#57 No cached benchmark found, getting uncached values +0s ... 0.063s

#58 No cached benchmark found, getting uncached values +0s ... 0.064s

#59 No cached benchmark found, getting uncached values +0s ... 0.064s

#60 No cached benchmark found, getting uncached values +0s ... 0.065s

#61 No cached benchmark found, getting uncached values +0s ... 0.065s

#62 No cached benchmark found, getting uncached values +0.001s ... 0.066s

#63 No cached benchmark found, getting uncached values +0s ... 0.066s

#64 No cached benchmark found, getting uncached values +0s ... 0.067s

#65 No cached benchmark found, getting uncached values +0s ... 0.067s

#66 No cached benchmark found, getting uncached values +0.001s ... 0.067s

#67 min, max, avg, median took s +0s ... 0.068s

#68 before gaming benchmark output +0s ... 0.068s

#69 Got 50 rows for game benchmarks. +0.007s ... 0.074s

#70 composed SQL query for gamebenchmarks +0s ... 0.074s

#71 got data and put it in $dataArray +0s ... 0.075s

#72 benchmarks composed for output. +0.002s ... 0.077s

#73 calculated avg scores. +0s ... 0.077s

#74 return log +0s ... 0.077s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)