ARM Mali-G72 MP12 vs Qualcomm Adreno 630 vs ARM Mali-G76 MP4
ARM Mali-G72 MP12 ► remove from comparison
Die ARM Mali-G72 MP12 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im Oktober 2017 im Smartphone- und Tablet-Chip Hisilicon Kirin 970 verbaut wurde. Unsere Benchmarks im Huawai Mate 10 Pro platzieren die GPU zwischen Adreno 530 und Adreno 540 und zählt damit zu einer der schnellsten Grafikeinheit für Android-Smartphones.
Die Mali-G72 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.
An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.
Qualcomm Adreno 630 ► remove from comparison
Die Qualcomm Adreno 630 ist eine im Qualcomm Snapdragon 845 ARM-SoC integrierte Grafikeinheit für Smartphones und Tablets. Der Chip ist ab Anfang 2018 erhältlich und wird hauptsächlich in Android-basierten High-End Geräten eingesetzt.
Laut Qualcomm bietet die Adreno 630 GPU eine um 30% höhere Performance als die alte Adreno 530 im Snapdrago 835 bei 30% weniger Stromverbrauch.
ARM Mali-G76 MP4 ► remove from comparison
Die ARM Mali-G76 MP4 ist eine integrierte Mid-Range-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2019 im Smartphone- und Tablet-Chip Mediatek G90 und G90T verbaut wurde (z.B. Redmi Note 8 Pro). Die G76MP4 integriert 4 Cluster und soll laut ARM etwa doppelt so schnell sein pro Cluster als eine Mali-G72.
Die G76 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt (wie die G72).
An Grafik-APIs unterstützt die G76 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.
ARM Mali-G72 MP12 Qualcomm Adreno 630 ARM Mali-G76 MP4 Mali-G Serie Architektur Bifrost Bifrost Pipelines 12 - unified 4 - unified Kerntakt 850 MHz 800 MHz Shared Memory nein ja nein API OpenGL ES 3.2 DirectX 12, OpenGL ES 3.2 OpenGL ES 3.2 Herstellungsprozess 16 nm 10 nm 7 nm Erscheinungsdatum 18.10.2017 12.02.2018 31.08.2018 Herstellerseite developer.arm.com developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22429 avg: 32596 median: 33740 (3%) max: 36231 Points
min: 36810 avg: 78986 median: 81385.5 (8%) max: 85487 Points
min: 35214 avg: 37620 median: 36546 (4%) max: 40738 Points
3DMark - 3DMark Ice Storm Extreme Graphics
27848 Points (3%)
3DMark - 3DMark Cloud Gate Score
3108 Points (3%)
3DMark - 3DMark Cloud Gate Graphics
6347 Points (2%)
3DMark - 3DMark Fire Strike Standard Score
770 Points (1%)
3DMark - 3DMark Fire Strike Standard Graphics
821 Points (1%)
3DMark - 3DMark Ice Storm Graphics
30971 Points (3%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2021 avg: 3208 median: 3360.5 (15%) max: 3710 Points
min: 4034 avg: 5761 median: 6083 (26%) max: 6568 Points
min: 2412 avg: 3073 median: 3125 (14%) max: 3336 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2062 avg: 3386 median: 3545 (8%) max: 4040 Points
min: 5228 avg: 7671 median: 8245 (18%) max: 8451 Points
min: 2323 avg: 3061 median: 3102.5 (7%) max: 3335 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2487 avg: 2882 median: 2961.5 (15%) max: 3070 Points
min: 3512 avg: 4589 median: 4765 (24%) max: 5200 Points
min: 2412 avg: 2690 median: 2694 (13%) max: 2855 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2597 avg: 2945 median: 3012.5 (9%) max: 3109 Points
min: 4133 avg: 5424 median: 5673 (17%) max: 8206 Points
min: 2322 avg: 2590 median: 2682 (8%) max: 2745 Points
3DMark - 3DMark Sling Shot (ES 3.0)
min: 1943 avg: 3155 median: 3316.5 (29%) max: 3487 Points
min: 4363 avg: 5811 median: 6118 (54%) max: 6454 Points
min: 2390 avg: 3087 median: 3227 (29%) max: 3511 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 1954 avg: 3305 median: 3468.5 (21%) max: 3734 Points
min: 5637 avg: 7763 median: 8179 (49%) max: 8312 Points
min: 2219 avg: 3118 median: 3298.5 (20%) max: 3592 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 2850 avg: 2958 median: 2981 (15%) max: 2999 Points
min: 3197 avg: 4388 median: 4617 (23%) max: 4734 Points
min: 2390 avg: 2609 median: 2587 (13%) max: 2786 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 2844 avg: 2994 median: 3014.5 (10%) max: 3040 Points
min: 3488 avg: 4919 median: 5158 (17%) max: 5246 Points
min: 2218 avg: 2500 median: 2599 (9%) max: 2644 Points
3DMark - 3DMark Wild Life Unlimited
min: 1352 avg: 1418 median: 1387 (1%) max: 1502 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 376 avg: 389 median: 381 (0%) max: 418 Points
3DMark - 3DMark Night Raid
2636 Points (2%)
3DMark - 3DMark Night Raid Graphics Score
3037 Points (1%)
Cinebench R10 Cinebench R10 Shading (32bit) + Qualcomm Adreno 630 Cinebench R10 - Cinebench R10 Shading (32bit)
257 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
3.7 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 8.4 avg: 8.6 median: 8.6 (2%) max: 8.7 fps
min: 11 avg: 15.6 median: 14 (3%) max: 31 fps
min: 6.5 avg: 7.6 median: 7.5 (1%) max: 11 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 10 avg: 20.6 median: 23 (2%) max: 24 fps
min: 29 avg: 35.2 median: 37 (3%) max: 38 fps
min: 19 avg: 20.1 median: 20 (1%) max: 22 fps
GFXBench - GFXBench Car Chase Offscreen
min: 11 avg: 20.4 median: 21 (2%) max: 23 fps
min: 25 avg: 33.4 median: 35 (4%) max: 35 fps
min: 16 avg: 18.4 median: 18 (2%) max: 21 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 19 avg: 33.9 median: 38.5 (1%) max: 39 fps
min: 20.63 avg: 52.5 median: 58 (1%) max: 61 fps
min: 29 avg: 30.5 median: 30 (1%) max: 33 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 23 avg: 54.6 median: 59 (3%) max: 66 fps
min: 54 avg: 73.1 median: 75 (4%) max: 83 fps
min: 43 avg: 49.1 median: 49.5 (3%) max: 53 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP12 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 45 avg: 108 median: 118 (1%) max: 125 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 630
min: 88.2 avg: 140.2 median: 150 (1%) max: 152 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4
min: 78 avg: 80.8 median: 80 (1%) max: 85 fps
Antutu v9 - AnTuTu v9 GPU
min: 80891 avg: 91204 median: 92280.5 (12%) max: 99365 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
25922 Points (59%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
39033 Points (87%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 29.83 avg: 29.9 median: 29.9 (0%) max: 29.88 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
8180 Points (3%)
min: 10791 avg: 11937 median: 11936.5 (4%) max: 13082 Points
min: 10187 avg: 19426 median: 23456 (8%) max: 24634 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3761 Points (6%)
min: 4195 avg: 4225 median: 4225 (7%) max: 4255 Points
min: 3678 avg: 16986 median: 23228 (38%) max: 24051 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 4.16 avg: 5.2 median: 4.4 (2%) max: 8.05 Watt
Average Benchmarks ARM Mali-G72 MP12 → 100% n=17 Average Benchmarks Qualcomm Adreno 630 → 171% n=17 Average Benchmarks ARM Mali-G76 MP4 → 131% n=17
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Spiele-Benchmarks Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.
Mali-G76 MP4:
44 59 60 [X] Realme 7 1.55.5
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
46 fps, max:
61 fps
60 60 85 ~ 61 fps
100%
Mali-G72 MP12:
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
18 fps, max:
33 fps
fps
188%
Adreno 630:
60 [X] OnePlus 6 0.5.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
46 fps, max:
60 fps
fps
125%
Mali-G76 MP4:
30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
26 fps, max:
31 fps
38 40 [X] Realme 7 1.1.0
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
38 fps, max:
41 fps
40 40 51 ~ 40 fps
Adreno 630:
40 [X] OnePlus 6 0.5.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
36 fps, max:
41 fps
40 [X] Xiaomi Poco F1 0.8.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
11 fps, max:
41 fps
~ 40 fps
Mali-G76 MP4:
30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
26 fps, max:
31 fps
38 40 40 40 ~ 38 fps
100%
Mali-G72 MP12:
32 [X] Honor 10 0.5.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
20 fps, max:
42 fps
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
22 fps, max:
33 fps
33 [X] Huawei P20 Pro 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
14 fps, max:
41 fps
40 [X] Huawei P20 Pro 0.7.0 mit GPU Turbo
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
16 fps, max:
42 fps
~ 34 fps
106%
Adreno 630:
30 [X] OnePlus 6 0.5.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
27 fps, max:
31 fps
30 [X] HTC U12 Plus 0.5.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
1 fps, max:
41 fps
30 30 35 [X] LG G7 ThinQ 0.5.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
28 fps, max:
42 fps
40 40 40 40 [X] Xiaomi Poco F1 0.8.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
18 fps, max:
41 fps
40 40 [X] LG V40 ThinQ 0.10.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
7 fps, max:
41 fps
~ 36 fps
91%
Mali-G76 MP4:
29 30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
19 fps, max:
31 fps
30 [X] Realme 7 1.1.0
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
25 fps, max:
31 fps
30 30 30 40 ~ 31 fps
100%
Mali-G72 MP12:
60 fps
100%
Adreno 630:
60 [X] HTC U12 Plus 4.10.0.604
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
57 fps, max:
61 fps
fps
100%
Mali-G72 MP12:
31 55 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
43 fps, max:
60 fps
~ 43 fps
133%
Adreno 630:
31 60 60 60 [X] OnePlus 6 1.22.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
58 fps, max:
60 fps
60 60 [X] OnePlus 6T 1.25.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
58 fps, max:
60 fps
60 60 60 [X] Xiaomi Mi 8 1.27.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
56 fps, max:
60 fps
61 ~ 57 fps
100%
Mali-G72 MP12:
30 54 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
21 fps, max:
61 fps
58 [X] Honor 10 1.21.1.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
2 fps, max:
60 fps
58 [X] Huawei P20 Pro 1.23.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
40 fps, max:
60 fps
~ 50 fps
118%
Adreno 630:
44 [X] LG G7 ThinQ 1.22.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
27 fps, max:
61 fps
58 59 60 60 60 [X] OnePlus 6 1.22.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
50 fps, max:
60 fps
60 60 60 60 60 [X] Xiaomi Poco F1 1.24.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
34 fps, max:
60 fps
60 [X] OnePlus 6T 1.25.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
56 fps, max:
60 fps
60 60 60 [X] Xiaomi Mi 8 1.27.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
57 fps, max:
60 fps
61 [X] Asus ROG Phone 1.25.1.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
40 fps, max:
63 fps
~ 59 fps
120%
Mali-G76 MP4:
60 [X] Realme 6 1.34.1.10
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
1 fps, max:
61 fps
fps
100%
Mali-G72 MP12:
60 fps
100%
Adreno 630:
60 60 60 [X] OnePlus 6 1.10.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
18 fps, max:
60 fps
60 [X] OnePlus 6T 1.14.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
59 fps, max:
61 fps
60 ~ 60 fps
Adreno 630:
60 60 60 [X] OnePlus 6 1.10.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
1 fps, max:
60 fps
60 60 60 [X] OnePlus 6T 1.14.2
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
59 fps, max:
61 fps
60 ~ 60 fps
Adreno 630:
60 60 60 60 [X] Razer Phone 2 4.0.21221
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
50 fps, max:
61 fps
~ 60 fps
Adreno 630:
60 60 [X] LG V40 ThinQ 4.2.22023
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
57 fps, max:
61 fps
109 [X] Razer Phone 2 4.0.21221
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
75 fps, max:
121 fps
~ 76 fps
100%
Mali-G72 MP12:
30 30 30 59 [X] Huawei P20 1.3.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
46 fps, max:
60 fps
~ 37 fps
100%
Mali-G72 MP12:
30 30 30 ~ 30 fps
100%
Mali-G72 MP12:
29 29 30 30 [X] Huawei P20 3.6.0k
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
26 fps, max:
31 fps
~ 30 fps
100%
Mali-G72 MP12:
30 fps
100%
Adreno 630:
29 [X] Xiaomi Mi 8 1.4.1a
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
27 fps, max:
30 fps
30 30 [X] OnePlus 6T 1.1.4a
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
28 fps, max:
31 fps
30 30 ~ 30 fps
100%
Mali-G76 MP4:
30 30 [X] Realme 6 2.2.2a
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
16 fps, max:
31 fps
30 [X] Realme 7 2.5.3a
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
14 fps, max:
31 fps
~ 30 fps
100%
Mali-G72 MP12:
30 fps
113%
Adreno 630:
30 30 30 [X] OnePlus 6T 1.1.4a
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
27 fps, max:
31 fps
30 30 30 [X] Xiaomi Mi 8 1.4.1a
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
28 fps, max:
30 fps
61 ~ 34 fps
100%
Mali-G76 MP4:
30 30 [X] Realme 6 2.2.2a
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
3 fps, max:
31 fps
30 [X] Realme 7 2.5.3a
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
17 fps, max:
31 fps
~ 30 fps
Adreno 630:
60 [X] Razer Phone 2 7.0.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
39 fps, max:
61 fps
fps
100%
Mali-G72 MP12:
51 fps
198%
Adreno 630:
101 [X] Razer Phone 2 7.0.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
46 fps, max:
121 fps
fps
Mali-G76 MP4:
60 [X] Realme 6 1.66.2
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
60 fps, max:
61 fps
fps
Adreno 630:
60 [X] Asus ROG Phone 1.95.0
Qualcomm Snapdragon 845 2.8GHz
Adreno 630
min:
58 fps, max:
62 fps
fps
Average Gaming ARM Mali-G72 MP12 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 630 → 126% Average Gaming 30-70 fps → 127%
Average Gaming ARM Mali-G76 MP4 → 116% Average Gaming 30-70 fps → 125%
ARM Mali-G76 MP4 low med. high ultra QHD 4K Genshin Impact 17 Armajet 61 PUBG Mobile 40 38 31 30 Arena of Valor 60 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 2 3 1 1
v1.28
log 14. 06:00:44
#0 ran 0s before starting gpusingle class +0s ... 0s
#1 checking url part for id 8138 +0s ... 0s
#2 checking url part for id 8780 +0s ... 0s
#3 checking url part for id 9947 +0s ... 0s
#4 redirected to Ajax server, took 1731560444s time from redirect:0 +0s ... 0s
#5 did not recreate cache, as it is less than 5 days old! Created at Wed, 13 Nov 2024 05:16:40 +0100 +0s ... 0s
#6 composed specs +0.005s ... 0.005s
#7 did output specs +0s ... 0.005s
#8 start showIntegratedCPUs +0s ... 0.005s
#9 getting avg benchmarks for device 8138 +0.02s ... 0.025s
#10 got single benchmarks 8138 +0.01s ... 0.036s
#11 getting avg benchmarks for device 8780 +0s ... 0.036s
#12 got single benchmarks 8780 +0.003s ... 0.039s
#13 getting avg benchmarks for device 9947 +0s ... 0.039s
#14 got single benchmarks 9947 +0.014s ... 0.053s
#15 got avg benchmarks for devices +0s ... 0.053s
#16 min, max, avg, median took s +0.029s ... 0.082s
#17 before gaming benchmark output +0s ... 0.082s
#18 Got 153 rows for game benchmarks. +0.021s ... 0.103s
#19 composed SQL query for gamebenchmarks +0s ... 0.103s
#20 got data and put it in $dataArray +0.001s ... 0.104s
#21 benchmarks composed for output. +0.006s ... 0.11s
#22 calculated avg scores. +0s ... 0.11s
#23 return log +0s ... 0.111s
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Autor: Klaus Hinum, 8.09.2017 (Update: 1.07.2023)