ARM Mali-G72 MP12 vs Qualcomm Adreno 619 vs ARM Mali-G68 MP4
ARM Mali-G72 MP12 ► remove from comparison
Die ARM Mali-G72 MP12 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im Oktober 2017 im Smartphone- und Tablet-Chip Hisilicon Kirin 970 verbaut wurde. Unsere Benchmarks im Huawai Mate 10 Pro platzieren die GPU zwischen Adreno 530 und Adreno 540 und zählt damit zu einer der schnellsten Grafikeinheit für Android-Smartphones.
Die Mali-G72 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.
An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.
Qualcomm Adreno 619 ► remove from comparison
Die Qualcomm Adreno 619 ist eine im Qualcomm Snapdragon 750G verbaute Grafikeinheit für Smartphones und Tablets (hauptsächlich Android basiert). Sie ist in der unteren Mittelklasse positioniert.
Die Adreno 600 Serie unterstützt laut Wikipedia Vulkan 1.0, OpenGL ES 3.2, OpenCL 2.0 Full und DirectX 11_1. Der Chip sollte daher ein abgespeckter Adreno 630 (weniger Shader?) sein.
ARM Mali-G68 MP4 ► remove from comparison
Die ARM Mali-G68 MC4 oder MP4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip MediaTek Dimensity 900 verbaut wurde. Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als kostengünstige Grafikeinheit für Sub-Premium-Smartphones beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning.
Es werden die Grafik-APIs OpenGL ES 3.2, Vulkan 1.2 und OpenCL 2.0 unterstützt.
ARM Mali-G72 MP12 Qualcomm Adreno 619 ARM Mali-G68 MP4 Mali-G Serie Architektur Bifrost Adreno 600 Valhall Pipelines 12 - unified 4 - unified Kerntakt 850 MHz Shared Memory nein ja nein API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan Herstellungsprozess 16 nm 8 nm 5 nm Erscheinungsdatum 18.10.2017 15.12.2015 14.09.2021 Herstellerseite developer.arm.com www.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22429 avg: 32596 median: 33740 (3%) max: 36231 Points
min: 54788 avg: 55662 median: 55911 (6%) max: 56286 Points
48592 Points (5%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2021 avg: 3208 median: 3360.5 (15%) max: 3710 Points
min: 3602 avg: 4041 median: 4118 (18%) max: 4286 Points
min: 4505 avg: 5078 median: 5061 (22%) max: 5612 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2062 avg: 3386 median: 3545 (8%) max: 4040 Points
min: 3817 avg: 4280 median: 4298 (9%) max: 4573 Points
min: 5193 avg: 5883 median: 6021 (13%) max: 6313 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2487 avg: 2882 median: 2961.5 (15%) max: 3070 Points
min: 2536 avg: 2906 median: 2981.5 (15%) max: 3107 Points
min: 3514 avg: 4058 median: 4173 (21%) max: 4362 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2597 avg: 2945 median: 3012.5 (9%) max: 3109 Points
min: 2412 avg: 2788 median: 2834 (8%) max: 3008 Points
min: 3678 avg: 4183 median: 4213 (13%) max: 4406 Points
3DMark - 3DMark Sling Shot (ES 3.0)
min: 1943 avg: 3155 median: 3316.5 (29%) max: 3487 Points
min: 2825 avg: 3855 median: 3993.5 (35%) max: 4156 Points
min: 4021 avg: 4779 median: 4796 (43%) max: 5335 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 1954 avg: 3305 median: 3468.5 (21%) max: 3734 Points
min: 3647 avg: 4097 median: 4145 (25%) max: 4414 Points
min: 4927 avg: 5628 median: 5747 (34%) max: 6110 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 2850 avg: 2958 median: 2981 (15%) max: 2999 Points
min: 1757 avg: 2728 median: 2812.5 (14%) max: 2983 Points
min: 3378 avg: 3886 median: 3887 (19%) max: 4225 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 2844 avg: 2994 median: 3014.5 (10%) max: 3040 Points
min: 1593 avg: 2593 median: 2655.5 (9%) max: 2845 Points
min: 3580 avg: 4104 median: 4085.5 (14%) max: 4372 Points
3DMark - 3DMark Wild Life Unlimited
min: 635 avg: 1119 median: 1196 (1%) max: 1578 Points
min: 2001 avg: 2208 median: 2237.5 (1%) max: 2401 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 189 avg: 329.9 median: 351 (0%) max: 410 Points
min: 567 avg: 609 median: 617 (1%) max: 641 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2.9 avg: 3.5 median: 3.5 (1%) max: 4 fps
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 8.4 avg: 8.6 median: 8.6 (2%) max: 8.7 fps
min: 3.3 avg: 7.4 median: 7.7 (1%) max: 8.9 fps
min: 9.4 avg: 10.5 median: 10.5 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 10 avg: 20.6 median: 23 (2%) max: 24 fps
min: 17 avg: 20.2 median: 21 (2%) max: 23 fps
min: 24 avg: 27.6 median: 28 (2%) max: 30 fps
GFXBench - GFXBench Car Chase Offscreen
min: 11 avg: 20.4 median: 21 (2%) max: 23 fps
min: 16 avg: 18.5 median: 19 (2%) max: 21 fps
min: 23 avg: 25.2 median: 25 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 19 avg: 33.9 median: 38.5 (1%) max: 39 fps
min: 26 avg: 32.5 median: 34 (1%) max: 36 fps
min: 35 avg: 41.9 median: 42 (1%) max: 46 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 23 avg: 54.6 median: 59 (3%) max: 66 fps
min: 33 avg: 45.5 median: 46 (3%) max: 68 fps
min: 60 avg: 64.5 median: 64.5 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP12 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 45 avg: 108 median: 118 (1%) max: 125 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 619
min: 55 avg: 88.2 median: 91 (1%) max: 100 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
min: 91 avg: 100.7 median: 101.5 (1%) max: 108 fps
Antutu v9 - AnTuTu v9 GPU
min: 65241 avg: 91752 median: 97328 (12%) max: 106719 Points
min: 109691 avg: 127408 median: 128282 (16%) max: 140863 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
25922 Points (59%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
39033 Points (87%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 19.62 avg: 27.1 median: 26.9 (0%) max: 31.27 fps
min: 25.38 avg: 34.4 median: 33.2 (0%) max: 39.37 fps
Geekbench 6.3 - Geekbench 6.3 GPU OpenCL
min: 1363 avg: 1377 median: 1377.5 (0%) max: 1391 Points
min: 2243 avg: 2305 median: 2301 (1%) max: 2394 Points
Geekbench 6.3 - Geekbench 6.3 GPU Vulkan
min: 1119 avg: 1168 median: 1160 (0%) max: 1231 Points
min: 2298 avg: 2329 median: 2310.5 (1%) max: 2376 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
8180 Points (3%)
min: 8763 avg: 68002 median: 26723 (9%) max: 291780 Points
min: 13104 avg: 21255 median: 21981 (8%) max: 26121 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3761 Points (6%)
min: 3274 avg: 20485 median: 22822.5 (38%) max: 28746 Points
min: 4174 avg: 20359 median: 22932.5 (38%) max: 27937 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.69 avg: 3.7 median: 3.4 (1%) max: 7.31 Watt
min: 2.95 avg: 4.3 median: 4.1 (2%) max: 7.55 Watt
Average Benchmarks ARM Mali-G72 MP12 → 100% n=17 Average Benchmarks Qualcomm Adreno 619 → 146% n=17 Average Benchmarks ARM Mali-G68 MP4 → 169% n=17
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Spiele-Benchmarks Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.
Adreno 619:
29.7 [X] Motorola Moto G85 Qualcomm Snapdragon 6s Gen 3 2GHz
Adreno 619
min:
25 fps, P1:
25 fps, max:
31 fps
30 30 30 [X] Nokia G42 2.0.2
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
29 fps, max:
31 fps
30 30 ~ 30 fps
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
30 ~ 30 fps
Adreno 619:
29.4 [X] Motorola Moto G85 Qualcomm Snapdragon 6s Gen 3 2GHz
Adreno 619
min:
21 fps, P1:
22.28 fps, max:
31 fps
30 30 [X] Nokia G42 2.0.2
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
26 fps, max:
32 fps
30 30 ~ 30 fps
Mali-G68 MP4:
29.8 30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
Adreno 619:
30 [X] Honor Magic4 Lite 3.2.0.5531
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
28 fps, max:
30 fps
fps
Adreno 619:
60 [X] Sony Xperia 10 V 4.3.0.6993
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
56 fps, max:
61 fps
fps
Adreno 619:
20 [X] Motorola Moto G34 4.5.0_21307647_21321795
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
max:
28 fps
29.8 [X] Motorola Moto G85 Qualcomm Snapdragon 6s Gen 3 2GHz
Adreno 619
min:
15 fps, P1:
21.4 fps, max:
39 fps
45 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
25 fps, max:
60 fps
54 ~ 37 fps
Adreno 619:
36 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
29 fps, max:
47 fps
fps
Adreno 619:
20 [X] Motorola Moto G34 4.5.0_21307647_21321795
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
max:
20 fps
28 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
18 fps, max:
41 fps
29.3 [X] Motorola Moto G85 Qualcomm Snapdragon 6s Gen 3 2GHz
Adreno 619
min:
11 fps, P1:
21.4 fps, max:
30 fps
30 ~ 27 fps
Adreno 619:
30 30 30 30 [X] Motorola Moto G51 1.61.6
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
28 fps, max:
31 fps
30 30 [X] Nokia G42 1.61.6
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
28 fps, max:
31 fps
59 60 60 [X] Nokia X20 1.59.7
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
55 fps, max:
60 fps
60 [X] Nokia X10 1.60.13
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
51 fps, max:
60 fps
60 [X] Nokia XR20 1.60.13
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
58 fps, max:
60 fps
60 [X] Realme 9 Pro 1.61.6
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
59 fps, max:
60 fps
60 60 60 [X] Nokia X30 1.61.6
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
55 fps, max:
61 fps
60 77 86 89 90 95 98 ~ 60 fps
100%
Mali-G72 MP12:
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
18 fps, max:
33 fps
fps
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
100%
Mali-G72 MP12:
32 [X] Honor 10 0.5.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
20 fps, max:
42 fps
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
22 fps, max:
33 fps
33 [X] Huawei P20 Pro 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
14 fps, max:
41 fps
40 [X] Huawei P20 Pro 0.7.0 mit GPU Turbo
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
16 fps, max:
42 fps
~ 34 fps
91%
Adreno 619:
28 [X] Nokia X20 1.3.0
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
13 fps, max:
31 fps
29.3 [X] Motorola Moto G85 Qualcomm Snapdragon 6s Gen 3 2GHz
Adreno 619
min:
18 fps, P1:
23.04 fps, max:
30 fps
30 30 30 30 30 30 30 30 [X] Nokia X10 1.5.0
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
28 fps, max:
31 fps
30 [X] Nokia XR20 1.5.0
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
29 fps, max:
31 fps
30 [X] Motorola Moto G51 1.8.0
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
27 fps, max:
31 fps
30 [X] Realme 9 Pro 1.9.0
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
26 fps, max:
31 fps
30 30 30 30 30 30 30 30 [X] Nokia X30 2.2.0
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
28 fps, max:
31 fps
30 30 30 [X] Xiaomi Poco X5 2.6.0
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
27 fps, max:
31 fps
30 30 [X] Nokia XR21 2.6.0
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
28 fps, max:
31 fps
30 [X] Nokia G42 2.7.0
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
27 fps, max:
31 fps
30 30 30 30 30 60 ~ 31 fps
100%
Mali-G72 MP12:
60 fps
100%
Mali-G72 MP12:
31 55 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
43 fps, max:
60 fps
~ 43 fps
100%
Mali-G72 MP12:
30 54 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
21 fps, max:
61 fps
58 [X] Honor 10 1.21.1.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
2 fps, max:
60 fps
58 [X] Huawei P20 Pro 1.23.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
40 fps, max:
60 fps
~ 50 fps
100%
Mali-G72 MP12:
60 fps
100%
Mali-G72 MP12:
30 30 30 59 [X] Huawei P20 1.3.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
46 fps, max:
60 fps
~ 37 fps
192%
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
100%
Mali-G72 MP12:
30 30 30 ~ 30 fps
100%
Mali-G72 MP12:
29 29 30 30 [X] Huawei P20 3.6.0k
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
26 fps, max:
31 fps
~ 30 fps
100%
Mali-G72 MP12:
30 fps
100%
Adreno 619:
30 30 [X] Nokia X20 2.8.4a
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
22 fps, max:
31 fps
30 [X] Motorola Moto G51 3.3.5a
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
25 fps, max:
31 fps
~ 30 fps
100%
Mali-G68 MP4:
30 30 30 ~ 30 fps
100%
Mali-G72 MP12:
30 fps
100%
Adreno 619:
30 30 30 [X] Nokia X20 2.8.4a
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
19 fps, max:
31 fps
30 [X] Motorola Moto G51 3.3.5a
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
24 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G72 MP12:
51 fps
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Average Gaming ARM Mali-G72 MP12 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 619 → 131% Average Gaming 30-70 fps → 107%
Average Gaming ARM Mali-G68 MP4 → 130% Average Gaming 30-70 fps → 129%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 36 30 Armajet 76 PUBG Mobile 48 45 37 39.8 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 3
v1.28
log 10. 13:03:17
#0 ran 0s before starting gpusingle class +0s ... 0s
#1 checking url part for id 8138 +0s ... 0s
#2 checking url part for id 10584 +0s ... 0s
#3 checking url part for id 10953 +0s ... 0s
#4 redirected to Ajax server, took 1731240197s time from redirect:0 +0s ... 0s
#5 did not recreate cache, as it is less than 5 days old! Created at Sun, 10 Nov 2024 05:17:12 +0100 +0s ... 0s
#6 composed specs +0.003s ... 0.004s
#7 did output specs +0s ... 0.004s
#8 start showIntegratedCPUs +0s ... 0.004s
#9 getting avg benchmarks for device 8138 +0s ... 0.004s
#10 got single benchmarks 8138 +0.001s ... 0.005s
#11 getting avg benchmarks for device 10584 +0s ... 0.005s
#12 got single benchmarks 10584 +0.007s ... 0.012s
#13 getting avg benchmarks for device 10953 +0s ... 0.012s
#14 got single benchmarks 10953 +0.004s ... 0.016s
#15 got avg benchmarks for devices +0s ... 0.016s
#16 min, max, avg, median took s +0.025s ... 0.042s
#17 before gaming benchmark output +0s ... 0.042s
#18 Got 211 rows for game benchmarks. +0.038s ... 0.079s
#19 composed SQL query for gamebenchmarks +0s ... 0.079s
#20 got data and put it in $dataArray +0.001s ... 0.08s
#21 benchmarks composed for output. +0.005s ... 0.085s
#22 calculated avg scores. +0s ... 0.085s
#23 return log +0.001s ... 0.085s
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Autor: Klaus Hinum, 8.09.2017 (Update: 1.07.2023)