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ARM Mali-G71 MP8 vs Qualcomm Adreno 650

ARM Mali-G71 MP8

► remove from comparison ARM Mali-G71 MP8

Die ARM Mali-G71 MP8 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im November 2016 im Smartphone- und Tablet-Chip HiSilicon Kirin 960 verbaut wurde. Nach ersten Benchmarks übertrifft die GPU knapp die Adreno 530 im Qualcomm Snapdragon 821 und zählt damit Ende 2016 zu den schnellsten Grafikeinheiten für (Android-)Geräte.

Qualcomm Adreno 650

► remove from comparison Qualcomm Adreno 650

Die Qualcomm Adreno 650 ist eine im Qualcomm Snapdragon 865 ARM-SoC865 Plus und 870 5G integrierte Grafikeinheit für Smartphones und Tablets. Der Chip ist ab Anfang 2020 erhältlich und wird hauptsächlich in Android-basierten High-End Geräten eingesetzt. Die GPU besitzt einen Basistakt von 250 MHz und je nach Modell eine Burst Frequency von 587 (SD865), 646 MHz (SD865+) bzw. 670 MHz (SD870) .

Laut Qualcomm bietet die Adreno 650 GPU eine um 25% höhere Performance als die alte Adreno 640 im Snapdragon 855. Dies wird durch +50% mehr ALUs und +50% mehr Takt der Pixelshader erreicht.

Die Performance in unseren ersten Benchmarks mit einem Referenzgerät von Qualcomm ist exzellent und kann sich an die Spitze aller GPUs für Android-Devices setzen. Die ARM Mali-G76 MP16 (z.B. Kirin 990) wird knapp abgehängt und im 3DMark Sling Shot Extreme Test kann sich die Adreno 650 sogar an die Spitze setzen. In GFXBench ist nur die Apple A13 GPU schneller.

Dadurch eignet sich der Adreno 650 auch für alle anspruchsvollen 3D-Spiele unter Android. Eine Neuheit ist auch das der GPU-Treiber im Play-Store von Android verfügbar sein soll.

Über die GPU lassen sich Displays (max. 2) mit 4K-Auflösung bei 60 Hz bzw QHD+ mit 144 Hz ansteuern.

ARM Mali-G71 MP8Qualcomm Adreno 650
Adreno 600 Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G68 MP5 compare 5
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 4
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Adreno 660 compare
Adreno 650 @ 0.25 - 0.67 GHz
Adreno 690 compare
Adreno 685 compare
Adreno 680 compare
Adreno 644 compare
Adreno 643 compare @ 0.81 GHz
Adreno 642 compare
Adreno 642L compare
Adreno 640 compare
Adreno 630 compare
Adreno 620 compare
Adreno 619 compare
Adreno 619L compare
Adreno 618 compare
Adreno 616 compare
Adreno 613 compare @ 0.96 GHz
Adreno 612 compare
Adreno 610 compare
CodenameMimir
ArchitekturBifrostAdreno 600
Pipelines8 - unified
Kerntakt900 (Boost) MHz250 - 670 (Boost) MHz
Shared Memoryneinja
APIOpenGL ES 3.2DirectX 12, OpenGL ES 3.2
Herstellungsprozess16 nm7 nm
Erscheinungsdatum03.06.2016 04.12.2019
Herstellerseitewww.arm.com
FeaturesOpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1
CPU in Mali-G71 MP8GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9608 x 2400 MHz? MHz900 MHz
HiSilicon Kirin 960s8 x 2100 MHz? MHz900 MHz
min. - max.? MHz900 MHz
CPU in Adreno 650GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 870 5G8 x 2420 MHz, 5 W? MHz670 MHz
Qualcomm Snapdragon 865+ (Plus)8 x 2420 MHz, 5 W250 MHz646 MHz
Qualcomm Snapdragon 8658 x 2420 MHz, 5 W250 MHz587 MHz
min. - max.250 - ? MHz587 - 900 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 32243     avg: 35200.7     median: 35210 (4%)     max: 38979 Points
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 9.7     avg: 9.9     median: 10 (4%)     max: 10 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 4.7     avg: 5.9     median: 5.9 (1%)     max: 7 fps
min: 18     avg: 21.1     median: 21 (4%)     max: 27 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 11     avg: 11.5     median: 11.5 (1%)     max: 12 fps
min: 27     avg: 55     median: 55 (4%)     max: 67 fps
min: 39     avg: 52.6     median: 51 (6%)     max: 62 fps
min: 67     avg: 87.2     median: 88 (7%)     max: 103 fps
min: 96     avg: 125.1     median: 125 (7%)     max: 151 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP8
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 43     avg: 71.9     median: 73.5 (2%)     max: 96 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 650
min: 168     avg: 209.5     median: 206 (5%)     max: 266 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
Maximum value not found for - , could not paint bar!
Basemark X 1.1 - Basemark X 1.1 Medium Quality
Maximum value not found for - , could not paint bar!
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 72.6     avg: 75.5     median: 75 (2%)     max: 78.57 fps
Geekbench 6.3 - Geekbench 6.3 GPU OpenCL
2688 Points (1%)
Geekbench 6.3 - Geekbench 6.3 GPU Vulkan
2532 Points (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 5.18     avg: 8.2     median: 7.6 (3%)     max: 12.7 Watt
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Diablo Immortal

Diablo Immortal

2022
low Medium
Adreno 650:
60  fps
ultra Ultra
Adreno 650:
60  fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
Adreno 650:
60 119 ~ 90 fps
high
Adreno 650:
60 117 ~ 89 fps
ultra
Adreno 650:
60 118 ~ 89 fps
Call of Duty Mobile

Call of Duty Mobile

2020
ultra
Adreno 650:
60  fps
Genshin Impact

Genshin Impact

2020
low
Adreno 650:
60 60 ~ 60 fps
ultra
Adreno 650:
59 60 60 60 ~ 60 fps
Armajet

Armajet

2020
high
Adreno 650:
30 30 30 52 59 60 60 60 60 62 64 85 91 114 117 119 120 ~ 71 fps
PUBG Mobile

PUBG Mobile

2018
low
Adreno 650:
40 40 60 60 60 60 60 60 60 60 60 60 60 60 60 90 90 ~ 61 fps
med.
Adreno 650:
40 60 60 60 60 60 60 60 ~ 58 fps
high
Adreno 650:
30 30 30 30 30 39 40 40 40 40 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 ~ 53 fps
ultra
Adreno 650:
40 40 40 40 40 40 40 40 40 40 ~ 40 fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G71 MP8:
58 60 ~ 59 fps
103%
Adreno 650:
60 60 62 ~ 61 fps
ultra
100%
Mali-G71 MP8:
58 60 ~ 59 fps
102%
Adreno 650:
60 60 61 ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G71 MP8:
30 58 ~ 44 fps
high
100%
Mali-G71 MP8:
30 58 60 ~ 49 fps
Battle Bay

Battle Bay

2018
low
100%
Mali-G71 MP8:
58 60 ~ 59 fps
high
100%
Mali-G71 MP8:
58 60 60 ~ 59 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP8:
30 45 56 60 ~ 48 fps
208%
Adreno 650:
60 60 90 105 142 144 ~ 100 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
high
100%
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Adreno 650:
30 30 60 60 ~ 45 fps
high
Adreno 650:
30 30 30 30 30 30 30 58 60 60 60 ~ 41 fps
Real Racing 3

Real Racing 3

2013
high
Adreno 650:
60 144 ~ 102 fps

Average Gaming ARM Mali-G71 MP8 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 650 → 138%

Average Gaming 30-70 fps → 103%

Qualcomm Adreno 650lowmed.highultraQHD4K
Diablo Immortal6060
League of Legends: Wild Rift908989
Call of Duty Mobile60
Genshin Impact6060
Armajet71
PUBG Mobile61585340
Arena of Valor6160
Dead Trigger 2100
Asphalt 9: Legends4541
Real Racing 3102
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
5

1


2
4

1
5






ARM Mali-G71 MP8lowmed.highultraQHD4K
Arena of Valor5959
Shadow Fight 34449
Battle Bay5959
Dead Trigger 248
Asphalt 8: Airborne3030
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

4





4


1







Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2024, 2023
v1.28
Errors [Close]

#0 Warning cache corrupt or update under way as 2894> for benchmark 201, setting:1054 +0s ... 0.078s

#1 Warning cache corrupt or update under way as 11492> for benchmark 201, setting:1054 +0s ... 0.079s

#2 Warning cache corrupt or update under way as 3241> for benchmark 201, setting:1055 +0s ... 0.079s

#3 Warning cache corrupt or update under way as 16809> for benchmark 201, setting:1055 +0s ... 0.079s

#4 Warning cache corrupt or update under way as 2368> for benchmark 201, setting:1057 +0s ... 0.08s

#5 Warning cache corrupt or update under way as 8975> for benchmark 201, setting:1057 +0s ... 0.08s

#6 Warning cache corrupt or update under way as 2380> for benchmark 201, setting:1058 +0s ... 0.081s

#7 Warning cache corrupt or update under way as 11999> for benchmark 201, setting:1058 +0s ... 0.081s

#8 Warning cache corrupt or update under way as 2649> for benchmark 201, setting:897 +0s ... 0.082s

#9 Warning cache corrupt or update under way as 10046> for benchmark 201, setting:897 +0s ... 0.082s

#10 Warning cache corrupt or update under way as 2990> for benchmark 201, setting:915 +0s ... 0.083s

#11 Warning cache corrupt or update under way as 14283> for benchmark 201, setting:915 +0s ... 0.083s

#12 Warning cache corrupt or update under way as 2666> for benchmark 201, setting:898 +0s ... 0.083s

#13 Warning cache corrupt or update under way as 7881> for benchmark 201, setting:898 +0s ... 0.084s

#14 Warning cache corrupt or update under way as 2798> for benchmark 201, setting:917 +0s ... 0.084s

#15 Warning cache corrupt or update under way as 9167> for benchmark 201, setting:917 +0s ... 0.085s

#16 Warning cache corrupt or update under way as 276746> for benchmark 833, setting:2453 +0s ... 0.094s

#17 Warning cache corrupt or update under way as 37968> for benchmark 267, setting:765 +0s ... 0.094s

#18 Warning cache corrupt or update under way as 43782> for benchmark 267, setting:764 +0s ... 0.094s

#19 Warning cache corrupt or update under way as 10255> for benchmark 200, setting:597 +0s ... 0.097s

#20 Warning cache corrupt or update under way as 54110> for benchmark 200, setting:597 +0s ... 0.097s

#21 Warning cache corrupt or update under way as 1921> for benchmark 200, setting:598 +0s ... 0.097s

#22 Warning cache corrupt or update under way as 42627> for benchmark 200, setting:598 +0s ... 0.098s

log 13. 05:16:45

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 7648 +0s ... 0s

#2 checking url part for id 9971 +0s ... 0s

#3 redirected to Ajax server, took 1731471405s time from redirect:0 +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 13 Nov 2024 05:16:40 +0100 +0s ... 0s

#5 composed specs +0.006s ... 0.006s

#6 did output specs +0s ... 0.006s

#7 start showIntegratedCPUs +0s ... 0.006s

#8 getting avg benchmarks for device 7648 +0.02s ... 0.026s

#9 got single benchmarks 7648 +0.009s ... 0.035s

#10 getting avg benchmarks for device 9971 +0s ... 0.035s

#11 got single benchmarks 9971 +0.039s ... 0.074s

#12 got avg benchmarks for devices +0s ... 0.074s

#13 No cached benchmark found, getting uncached values +0.001s ... 0.075s

#14 No cached benchmark found, getting uncached values +0.002s ... 0.077s

#15 No cached benchmark found, getting uncached values +0s ... 0.078s

#16 No cached benchmark found, getting uncached values +0.001s ... 0.078s

#17 No cached benchmark found, getting uncached values +0s ... 0.079s

#18 No cached benchmark found, getting uncached values +0s ... 0.079s

#19 No cached benchmark found, getting uncached values +0s ... 0.08s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.08s

#21 No cached benchmark found, getting uncached values +0s ... 0.081s

#22 No cached benchmark found, getting uncached values +0s ... 0.081s

#23 No cached benchmark found, getting uncached values +0s ... 0.082s

#24 No cached benchmark found, getting uncached values +0s ... 0.082s

#25 No cached benchmark found, getting uncached values +0s ... 0.083s

#26 No cached benchmark found, getting uncached values +0s ... 0.083s

#27 No cached benchmark found, getting uncached values +0s ... 0.083s

#28 No cached benchmark found, getting uncached values +0s ... 0.084s

#29 No cached benchmark found, getting uncached values +0s ... 0.084s

#30 No cached benchmark found, getting uncached values +0s ... 0.085s

#31 No cached benchmark found, getting uncached values +0.001s ... 0.086s

#32 No cached benchmark found, getting uncached values +0.001s ... 0.087s

#33 No cached benchmark found, getting uncached values +0.001s ... 0.087s

#34 No cached benchmark found, getting uncached values +0s ... 0.088s

#35 No cached benchmark found, getting uncached values +0.001s ... 0.088s

#36 No cached benchmark found, getting uncached values +0s ... 0.089s

#37 No cached benchmark found, getting uncached values +0.001s ... 0.089s

#38 No cached benchmark found, getting uncached values +0s ... 0.09s

#39 No cached benchmark found, getting uncached values +0.001s ... 0.09s

#40 No cached benchmark found, getting uncached values +0s ... 0.091s

#41 No cached benchmark found, getting uncached values +0.001s ... 0.091s

#42 No cached benchmark found, getting uncached values +0s ... 0.092s

#43 No cached benchmark found, getting uncached values +0.001s ... 0.092s

#44 No cached benchmark found, getting uncached values +0.001s ... 0.093s

#45 No cached benchmark found, getting uncached values +0.001s ... 0.093s

#46 No cached benchmark found, getting uncached values +0s ... 0.094s

#47 No cached benchmark found, getting uncached values +0s ... 0.094s

#48 No cached benchmark found, getting uncached values +0s ... 0.094s

#49 No cached benchmark found, getting uncached values +0.001s ... 0.095s

#50 No cached benchmark found, getting uncached values +0.001s ... 0.096s

#51 No cached benchmark found, getting uncached values +0s ... 0.096s

#52 No cached benchmark found, getting uncached values +0s ... 0.097s

#53 No cached benchmark found, getting uncached values +0s ... 0.097s

#54 No cached benchmark found, getting uncached values +0s ... 0.097s

#55 No cached benchmark found, getting uncached values +0s ... 0.098s

#56 No cached benchmark found, getting uncached values +0s ... 0.098s

#57 min, max, avg, median took s +0s ... 0.098s

#58 before gaming benchmark output +0s ... 0.098s

#59 Got 183 rows for game benchmarks. +0.025s ... 0.123s

#60 composed SQL query for gamebenchmarks +0s ... 0.123s

#61 got data and put it in $dataArray +0s ... 0.124s

#62 benchmarks composed for output. +0.004s ... 0.128s

#63 calculated avg scores. +0s ... 0.128s

#64 return log +0.002s ... 0.13s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)